Info > Feedback and Suggestions
Bandoleer/Tool belt
Richard LeMoon:
The Bandoleer is an engineer tool that allows the wearer to carry an extra type of ammo.
The Tool Belt is gunner item that allows the wearer to carry an extra engineering tool.
Good idea, bad idea, don't know. Just randomly inserted itself into my brain.
The results would be:
Gunner with Tool Belt- 2 engineering tool, 2 ammo types
Gunner with Bandloleer- 0 engineering tools, 4 ammo types. (-1 tool, + 1 ammo)
Engineer with Bandoleer- 2 engineering tools, 2 ammo types. (+1 tool, -1 ammo)
Engineer with Tool belt- 4 engineering tools, 0 ammo types.
Pilot with Bandoleer- no engineering tools, 2 ammo types.
Pilot with Tool Belt- 2 Engineering tools, no ammo types.
Wearing both items would obviously cancel out.
So, we would create two equal 'classes' with 2 tools and 2 ammos each, a dedicated gunner and engineer, and some interesting options for a Pilot.
sparklerfish:
I think this is a really cool idea. It would add a lot of flexibility to classes and make gunner a more viable option and useful in more situations.
Hoja Lateralus:
If we do this literally no one will use the gunner, everyone will use engineer or gungineer (2 slots engineer 2 slots gunner). I think Muse will never allow such tool.
Canon Whitecandle:
I'm not sure how to feel like this. It blends Engineer and Gunner together, however giving the pilot an extra engineering tool would be pretty great given that the pilot should never be manning a gun long enough to load special ammo anyways.
Crafeksterty:
There no point to it.
I seriously dont know what the point to it.
Both tools turn it into the same class.
The only class that benefits from this is the pilot.
Really bad idea and doesnt diffrentiate what a gunner or an engineer is.
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