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burst rounds in flamethrower

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sparklerfish:
I see a lot of people swearing by burst rounds in the flamethrower, claiming it spreads more fires, hits an entire ship, etc.  On an abstract level, that sounds like it would make sense, however, when I look at the actual numbers:

Dragon Tongue Light Flamethrower
Primary Damage: Fire 1.2
AoE Damage: None

Burst rounds multiply AoE damage by 1.5.  So, what's 0 x 1.5?

You do get a larger clip (though slower rate of fire), so you can hit more things with a single clip, but I think a lot of people have misconceptions about what burst rounds do, especially in a flamethrower, which has a wide spread on its own but is not technically AoE damage so the spread itself is unaffected by using burst rounds.

Not that I'm saying NOT to use burst rounds in a flamethrower, since a bigger clip is a pretty good advantage with the small drawback of a slower rate of fire (which is fairly insignificant with a weapon like the flamer which is gonna set a zillion fires regardless of firing a bit slower), but I just wanted to clear up that it doesn't actually HIT more things or have a wider spread.... just a bigger clip.

Unless there is secret Muse wizardry governing the flamer behavior that I'm unaware of.  xD


Please feel free to correct me if I'm wrong about this.

Ultimate Pheer:
The flamer, as far as I know, has spread but not AOE.

So AOE boosts are wasted. Greased rounds would be good, though, for speeding up the fire spread.

Also good are things that boost clip size, because more fire is always better.

Lesmoks are also fun because fire just goes so much farther and none of them expect it and then their guns have too many fire stacks and they die.

sparklerfish:
Yeah, I usually use lesmok for the range in the flamer, but if I happen to be a gunner on flamer and can bring extra ammo, I also take greased for close range for rate of fire/clip size boost.

I'm just slightly baffled by the hype around burst in flamer.

Ultimate Pheer:
I don't get why you would use it anyway.

Even if it DID boost the Spread and Radius the flames hit... you can already light up most of... almost any ship easily. Why do you need it wider?

sparklerfish:
Because the flamer is horribly difficult to aim, obviously.  ;)

I actually did have a crewmate on a ship recently who flat-out refused his role of using the flamethrower because he claimed he "sucked at it".  Um.  You point it at something and hold down the mouse button.  Everything is on fire.  Not terribly challenging.

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