Info > Feedback and Suggestions
Those Japanese Signals
Sprayer:
Make the addressee of a voicecommand choose the language of said command, not the sender. Thank you very much.
Squidslinger Gilder:
No, they still get text in their own language. If my Japanese voices get taken away...<words about wrath, doom, and tentacles, too extreme to be left visible go here>!!!
obliviondoll:
--- Quote from: Gilder Unfettered on August 09, 2014, 03:55:04 pm ---No, they still get text in their own language.
--- End quote ---
As long as this doesn't change, I agree with...
--- Quote ---If my Japanese voices get taken away...<words about wrath, doom, and tentacles, too extreme to be left visible go here>!!!
--- End quote ---
And I don't even remember enough of my 4 years of studying Japanese to figure out what they're saying most of the time anyway. And I don't use the Japanese speech option. My character speaks English, but I like hearing that little bit of added diversity from the players who do use voice commands.
shaelyn:
yeah I have a love/hate relationship with this suggestion. it's better functionally to have it spoken in whatever language the listener is native to, yes. but there is at least the text, and I honestly prefer the diversity over the functionality.
I never thought I would type that I have a preference of anything over functionality @.@
alsowouldlovepiratevoicecommandskthxbye
EDIT: would be a thing if the addressee had an option to hear it in only their native language or in the language the speaker chose. though, I'm probably asking too much XD
obliviondoll:
--- Quote from: shaelyn on August 09, 2014, 09:10:59 pm ---EDIT: would be a thing if the addressee had an option to hear it in only their native language or in the language the speaker chose. though, I'm probably asking too much XD
--- End quote ---
I agree on both counts.
This would be great if it's practical to implement, but it probably isn't. Here's hoping we're wrong on the second part.
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