Info > Feedback and Suggestions
Increase lobby match timer when crew joins
Hoja Lateralus:
--- Quote ---Match start timer increases by 20 seconds if the following conditions are met:
1. The time is less than than 30 seconds, AND
2. A NEW* player joins the lobby.
*The game should keep track of the last 3 people to leave the lobby, or anyone who left the lobby in the past minute. Returning players wouldn't reset the timer.
--- End quote ---
Make it happen.
shaelyn:
yes. so much yes.
Ultimate Pheer:
I like this plan.
Hoja Lateralus:
Matthew said sth like "We're working on it and some changes to lobbies regarding matchmaking implementations (...) but it's getting fixed"
pandatopia:
That's good, hope to hear what the definite plan is soon.
Also, as an addendum to this idea: did anyone think about when you join a match, you join in the spectator slot?
And have there be more spectator slots (at least 8?).
I ask because I always feel terrible when I leave a (generally badly stacked against) team to join my friends or clanmates, I'd prefer to skip that intermediary awkward moment.
Everyone wants to win, and everyone wants to fly under the best captain, but noone wants to feel unwanted =( Tbh though at least part of that problem is level 1 pilots joining level 10+ games >.<
Perhaps matchmaking can even feature a somewhat "autobalance" mechanic where you can't join red if there are like, 7 people already on red, much like TF2.
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