Info > Feedback and Suggestions
Change the Rangefinder to Multi-scope
DMaximus:
--- Quote from: GeoRmr on August 02, 2014, 09:09:56 pm ---And remove those spinning flashing circles that show you where to shoot if you want to miss the enemy ships.
--- End quote ---
Yes please. Zill started taking rangefinder instead of spy glass occasionally, and while knowing the exact range is nice the spinning circle of miss is rather annoying.
sparklerfish:
It would be cool to make the range finder more useful in some way. As it stands right now it's just an annoying thing that I constantly have to tell lower-level players not to bring.
pandatopia:
I agree especially with the spinny circle thing.
It is HORRIBLE for sniping as it completely obscures the target box and the ship itself - esp when it gets tiny (how do the circle sizes work anyway?).
It is unnecessary visual clutter and actually makes it worse.
Sanji the Chef:
Personally, I think the range finder should work as such: when it has targeted a ship, the gunners of that team get a clear, clean circle around the enemy ship, 20% negating even clouds/tar from view, and when aiming in that area, the area outside of a probable hit is slightly blurred.
Nietzsche's Mustache:
My whole thing with the range-finder is that it takes too long to use. Might have something to do with clouds, but I'd be sitting there trying to get a range on something for 20 seconds before I actually get a number, and then it disappears before I can even read it. And even if I do read it, it's instantly wrong because that ship is moving. And once more, once you know the grid size of the map, you can press M when a ship is spotted and get an approximate range.
So, for those of who do want working range-finders because of range achievements, we might consider making the range finder work on anything that's spotted, rather than just whatever's visible.
And yeah, get rid of those silly circles.
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