Info > Feedback and Suggestions
Seperating Drums from Music.
Imagine:
--- Quote from: SaintR.L. on July 31, 2014, 09:31:18 am ---
--- Quote from: DJ Tipz N Trix on July 31, 2014, 02:18:46 am ---I agree that separating music and drums should be done. I also agree that drums should be removed completely for ambush attacks.
--- End quote ---
Of course, the question of what an "ambush" attack is will forever be up to debate. Although, in my opinion, if your opponents manage to get the drop on you before you're able to react to the sudden sound of drums I think that counts as getting your butt kicked. :P
--- End quote ---
The presence of drums in competitive play is so prevalent that I've had to make mention of it during casts several times when a team turns to face another coming in from somewhere before any sort of spots or visibility is possible to avoid from people thinking that the team is stream cheating.
I don't begrudge anyone for using drums signals, you'd be stupid not to. They just, frankly, imho, have no reason to be there.
Llamas Unite:
Whilst I can fully support the separation of music and drums, for those people who don't find the music their kind of thing, I must admit I find the drums much more of a boon than an annoyance. Not only for tweaking repair/ chem cycles as an engi, but for coralling newer players onto the guns where they're meant to be by letting them know the enemy is near, somewhere.
SaintR.L.:
--- Quote from: Imagine on July 31, 2014, 11:25:50 am ---The presence of drums in competitive play is so prevalent that I've had to make mention of it during casts several times when a team turns to face another coming in from somewhere before any sort of spots or visibility is possible to avoid from people thinking that the team is stream cheating.
I don't begrudge anyone for using drums signals, you'd be stupid not to. They just, frankly, imho, have no reason to be there.
--- End quote ---
Hmmm, at the pro level drums kill the suspense. At the low levels drums really help new players who're starting out. Looks like we're going to get a competitive version of the game at this rate (different from the regular games).
Richard LeMoon:
I still think drums should be a pilot tool like spyglass and rangefinder. There are some good threads out there suggesting listening tools. Ear Trumpets or other interesting devices. I particularly like the Acoustic Beard.
Omniraptor:
Agree but as a player tool they would be pretty OP I think, unless they had a drastic penalty like damaging armor.
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