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Damage Type Combinations (for discussion and new ideas)

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Echoez:
Can we totally have a giant tesla coil as a heavy gun so I can shoot thunder off my Goldfish's bow?

Teh Celery's:

--- Quote from: Echoez on July 28, 2014, 02:05:04 am ---
--- Quote from: vyew on July 28, 2014, 01:26:44 am ---Also, yes I think that Explosive/Fire or Fire/Explosive seems to be the most interesting and not likely to be overpowered combination. Plus, it fits in with the alternate reality timeline because firebombs were definitely available in WW1/WW2.

--- End quote ---

Heavy Napalm Launcher!

--- End quote ---

This is the best suggestion for a fire damage Heavy weapon that I've heard to date...
maybe make it stack a (greatly reduced) number of flames even on chem sprayed components to make it more viable.

vyew:
I would love a tesla gun too, but I think I heard somewhere that, lore-wise, that kind of technology doesn't exist in the game's timeline.

Echoez:

--- Quote from: vyew on August 03, 2014, 01:26:28 am ---I would love a tesla gun too, but I think I heard somewhere that, lore-wise, that kind of technology doesn't exist in the game's timeline.

--- End quote ---

Well, the original game had em so I don't see any reason not to have them here, Muse even has pre-made models for them that they never released.

They don't realy need to do some sort of electric damage either, electricity is a form of energy, aka heat, so such a gun could just go with Fire/Shatter.

GeoRmr:
Am I the only person who doesn't want a Tesla coil? I'd find it really immersion breaking - I've only just managed to get over the hades.

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