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Lecturing Newbies
Nenesse:
When the game loads in and I have anyone on my ship who's below level 4, I like to give a short lecture about how to crew my ship. Sometimes even at level 3, people need to be told basics. The thing is that sometimes people don't like being condescended to this way, and I feel bad when I realize that's what I'm doing.
Does anyone else have a policy of treating their crew like newbies "just to be safe?" What do you think the best policy is?
Piemanlives:
If I find that my engineer is taking a buff hammer, chem spray, and a mallet I feel that I should at least remind them. My policy is see what happens before ranting about why the howitzer is far better than the field gun etc. etc.
CapnGingy:
Almost every game when I run gat/mortar I have to tell people to wait until the hull armor is down from the gat to shoot the mortar. Sometimes it works, but most of the time I have to say it over and over and explain why the mortar doesn't do anything unless the hull armor is down, so in my early game I always explain to them when to use the mortar and why, or else I find myself dying with the enemy hull armor down and mortar reloading from shooting while the armor was up. I actually had to explain this as an engineer to a level five pilot when he wouldn't get off my back for not shooting the mortar right off the bat in an engagement.
-Mad Maverick-:
i 100% of the time tell anyone i have not played with how to crew my ship. the player's level is irrelevant to me because i have my own way of doing things that even a lvl 13 may not be aware of.
SaintR.L.:
Sometimes, a very skilled captain can exploit the newb tendencies in all the best ways possible. *cough cough gun arc manipulation cough cough*
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