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No... I promise you, that is not how that works
Wundsalz:
I've played as an engineer on a flak spire recently.
After our gunner kindly asked "WHAT THE FUCK ARE YOU DOING ON MY MERC?" and our pilot requested me to release it as well, I've been taught how useless charged rounds were in a merc due to the reduced fire rate. A bit baffled by this mind blowing input I've lost interest in any further discussion and silently manned the flak. The game went on with our gunner announcing his loch shots and "merc kills".
Level 9 gunner and lvl 5 pilot (most likely friends)
Alistair MacBain:
Hm ... i should really read the threads and not just the last two posts :D.
Ive also heard about the op burst gat.
Ive also heard that burst adds explosive damage! Even though they trusted me when i told them they were wrong ...
HamsterIV:
Allied Captain: My crew won't use the front guns
Me: You are flying a galleon, you don't have forward facing guns.
Allied Captain: They still aren't using them.
*looks over at ally's part of the battle, he is kiting a pyramidion with a galleon*
SaintR.L.:
--- Quote from: Dementio on July 18, 2014, 12:04:50 pm ---Burst Gatling does actually more damage per clip than greased... with no range reduction...
--- End quote ---
Yes, but what about the DPS? And don't tell me Burst makes Flamethrower's deal more damage too.
*remembers several games of engi-ing on ships with a high level pilot while he yelled at the lvl 1 gunner putting Burst and Heavy Clip into everything*
Dementio:
--- Quote from: SaintR.L. on July 21, 2014, 02:41:15 pm ---
--- Quote from: Dementio on July 18, 2014, 12:04:50 pm ---Burst Gatling does actually more damage per clip than greased... with no range reduction...
--- End quote ---
Yes, but what about the DPS? And don't tell me Burst makes Flamethrower's deal more damage too.
*remembers several games of engi-ing on ships with a high level pilot while he yelled at the lvl 1 gunner putting Burst and Heavy Clip into everything*
--- End quote ---
When I have to choose between burst and normal rounds for flamer, I am going with burst. It hits way more (it does make a difference once you know how big these ships actually are) and if you wanna have 20 stacks of fire really quickly it only takes around 0.4 seconds longer, and if I remember correctly you do outlast chem spray with the burst flamer.
And do contribute to the thread: A captain of a double flak pyramidion refusing to accept the concept of piercing damage. In the end he was begged into using double gatling so his ally could at least make some kills with the piercing support. He lost and then complained that with flaks everything would have gone better.
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