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New Weapon Ideas

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Neithrantulre:
Roles I'd like to see:

* Heavy weapon that does Armor damage
* Higher skill gun that fills the Mortar/Flak role
* More options for an independently killing gun like Flame/Hades

for the Heavy/armor role i'd like to point over to this excellent thread about Tesla weapons
https://gunsoficarus.com/community/forum/index.php/topic,4288.msg72614.html

New concepts:

Ifrit Heavy Fire Lance
Heavy double barreled fire lance( ancient chinese weapon). Close range, under 350 meters, less fire stacks than flamethrower but with more base damage. Like an automatic shotgun loaded with these http://www.youtube.com/watch?v=A162aCDluNU Dragon's Breath rounds. Shoots direct fire narrow bolt of shrapnel and flame, every shot would have 100% or close to 100% chance to start one fire, but only on the component hit, with decent AOE disable like artemis, but less. Would be effective at really anything you pointed at, and stack fires pretty fast, but isolated unlike the flamethrower. Fire rate about 2 shots/second with a large clip and normalish reload. Widest horizontal arc of heavy weapons like flamethrower and because its the shortest range. Concept is east asian so name is middle eastern, like the Korean Hwacha with persian name Manticore.

Rex Light Howitzer
Fills role of a mid range weapon with capability to kill alone, but with less damage and more harrassment. Very effective vs balloon, but less than carronade or lumberjack. Again primary fire damage so you get isolated fires, mostly on armor and balloon because those are the easiest to hit. Slow firing with approx 100% fire chance per shot( one component) and reasonably large blast area with flechette, so even when shooting at hull you get SOME balloon damage, but you don't get the devastating damage unless you shoot it directly, and then you get practically 0 armor/hull damage. Kings/Vagabonds naming is intentional.

New chart to include new concepts, and a pre-nerfed version of Vagabond.


Edit: I'd also like to mention the Kalskel https://gunsoficarus.com/community/forum/index.php/topic,4251.0.html which is similar in concept to the Vagabond, and would fulfill my desire for more single-gun kill options.

SirNotlag:
awhile back i came up with an idea for a Sonic gun that dealt shatter and explosive damage with a unique ability to disrupt incoming projectiles.

https://gunsoficarus.com/community/forum/index.php/topic,4046.msg69823.html#msg69823

There the thread for it, i know it doesn't fit any of your wanted roles but maybe you'll find it interesting.

Neithrantulre:

--- Quote from: SirNotlag on July 09, 2014, 09:23:49 pm ---awhile back i came up with an idea for a Sonic gun that dealt shatter and explosive damage with a unique ability to disrupt incoming projectiles.

https://gunsoficarus.com/community/forum/index.php/topic,4046.msg69823.html#msg69823

There the thread for it, i know it doesn't fit any of your wanted roles but maybe you'll find it interesting.

--- End quote ---

Yes that looks very interesting and I'd love to see it added.
I mainly just think the game currently has too little content so I am trying to come up with unique ideas so maybe one of them will catch the devs attention enough to go 'hmm'. I don't even care which one, or if its my suggestions, though those are the ones that I would want to use because those are the things my playstyle would benefit from (in diversity at least, even if there is no power creep). I love to see gun ideas, I THINK that they are easier content to add to the game, they are certainly easier to come up with than ships.

SirNotlag:
I do like your repeating rifle. I feel there should be more weapons that can be used in place of the Scylla mortor to give brawling builds more variety. Also I am one of those people that finds the Scylla mortor builds very boring to use.

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