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Just communication.

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Mean Machine:
I support your idea of staying in novice matches a little longer, but I'd just like to say that I got a feeling that you think "normal" or "non-novice" matches are hard or scary. They are not. Only thing that is scary and hard there is new player that doesn't communicate and doesn't take any advises from his crew and captain. Since you're not that guy, I think there's nothing to fear. More likely, you would benefit from it. if you would try moral matches and get a good captain that would explain things to you.

Maybe before you go to normal matches, hop in to few more novice matches and play engineer and gunner (I assume you mostly played pilot so far). When you learn how gunner and engineer works, then you will really get the most of your "feel" for the ship. As pilot, it's very helpful to know, what each weapon can do, what are their arcs, what are their limits, cons and pros... same for engineer.
When you put yourself in that spot, you'll see what your engineers must do when you're the one on helm. You'll see for example, you can't leave moonshine on for 10 seconds, because engineer won't be able to keep it up with repairs - just one basic example.

Long story short, to be as effective pilot and captain as possible, you have to know your ship and how all the classes works.

Claxus:
Yep, I've mostly just been piloting, but I've played some of the other two for precisely what you said. After that I got better at knowing how to engage at angles where the front and side weapons both can hit, and how to react to try and give my engineers an easier time.

Well, I don't really mean it's scary, but leaving novice games is quite a gap. In hindsight, all the different ships isn't that much to take in, but you never know what weapons you'll be dealing with. There's a lot more options... Like flamethrowers on two sides. Goldfish can squeeze in anything they want along with those manticores, unlike being bound to one preset like in Novice where you know what to expect.

I do look forward to it, though, but I'm very wary of some sets I've been hearing of that can really mow ships down. For now, I'm gonna step down from the wheel a bit to focus and see more up close and personal more on how each weapon hits and hurts, so I can plan for and against loadouts.

Squidslinger Gilder:
If people get chatty and it is causing a problem when giving out commands then just temp block them for the match. If they don't like it, not your problem.

Same principle works for lobbies. I've been in some with kids screaming or some very obnoxious people who won't stop. Block list at the first sign of it, problem solved.

Learning to use the block feature is probably one of the greatest things you can do in this game. Sure you start off hopeful and full of ideals hoping to share your knowledge or be friendly with people. But in the end, you block list. Moral of the story, you start to figure out what to look for real quickly and block before people become problems for you.

Then when people find out you have hundreds in your block list they go "Thats terrible!" or think your terrible for blocking so quickly. Don't let them get to you. Putting up with players worthy of block list are one of the reasons why people leave the game. Don't let them ruin the game for you. Best thing you can do is just block them and enjoy the game the way you want. Then you find yourself sinking hundreds of hours in and still finding reasons to continue.

Course then comes the nerfs and changes which just is never ending balancing that is why PVP games ultimately suck. You either do one of a few things when it happens. 1: Roll over and take it. 2: Quit the game and never come back. 3: Become public enemy on the forums by launching a crusade to try to get things changed back. Note: often people shift between all 3 depending on what happens.

Find a good clan you like and join it. Probably the only thing that will keep this game fresh for you in the long run. Or if you come across someone who can match you in the air, form a clan with them. What I did. Which has it's ups and downs. Don't attempt it if you don't think you'll have the time to commit to things.

obliviondoll:

--- Quote from: Claxus on July 05, 2014, 03:44:25 am ---But currently I think I'll stay in novice rooms a little more, gonna spend some time with the other two classes for experience and insight, without worrying about much else.
--- End quote ---

When I said to go for a run outside of novice matches, I meant exactly what you did - just a few matches to get a feel for things. I wasn't trying to tell you to step out into those games and stay with them even though you're still new. I'm certainly not doing that myself yet - I'm still spending more time in novice matches than not. Good on you, by the way, it sounds like you did well and had fun :) I look forward to seeing you in-game sometime.


--- Quote ---Hey, obliviondoll, are you the same guy who plays Armored Core?
--- End quote ---

That would be me, yes. It's a (pleasant) suprise to be recognised!

shaelyn:

--- Quote from: -Muse- Jacob on July 04, 2014, 05:09:51 am ---There's no problem with not using a mic if that is how you're used to doing things. Text chat is visible to everyone on your ship where some people have Voice disabled and wouldn't hear you anyway. The trick here is to make sure people are reading that chat from the start. Once you know they are, you can fly and type to your heart's content.

--- End quote ---

I'm just going to say that I have a real hard time keeping an eye on the voice chat.  generally I'm too preoccupied with not hitting that cliff or putting out fires or watching my aim to pay it any mind until we're waiting to respawn - and I suddenly realize there were messages.
if crew chat - the entire message - were bolded or a different color, that'd probably catch my eye a little better.
if a crew mate uses the preset commands though, I'm good.  :)

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