Admin > Dev App Testing
Gunner Improvements 2.0
Milevan Faent:
Stupid forum locking my posts so I can't keep editing them, forcing a double post :/ So, I've done some thinking. Proximity is OP because it basically makes it VERY hard to miss with most weapons, yes? What about making it so it increasing arming time, making said weapons worse in close-range combat? Not only would this provide a potential fix, it also fixes the self-destructing mines of "i want to kill myself with my own mines pls" caused by Proxy, assuming the increased arming time causes the mines to move far enough away (and I hope it does, as that is really why I mention this potential tweak).
Wundsalz:
--- Quote from: Milevan Faent on July 05, 2014, 12:00:57 am ---Edit: Also, what is the actual damage on the Mercury in the Dev App? I want to make sure I have the right numbers, since all I have is a rather old excel file with numbers in it supposedly from 1.3.5. Also found an embarrassing typo: Proximity Ckip XD
--- End quote ---
https://www.dropbox.com/sh/nren7iup46pn38f/Hq1BTC1AAs
Mezhu:
Maybe lesmok would be more appealing if it had a damage modifier based on distance traveled/maximum potential lesmok range
e.g. -25...+35% damage depending on range;
-25% at point-blank,
+5% at maximum non-lesmok range
+35% at maximum lesmok range
That way it would reward super-long range accurate aiming but would punish gunners for using lesmok just to land an easier shot at ranges where normal would also work. Numbers are kinda random. Makes lesmok less viable for mid-range combat but I'm guessing another ammo can play the mid-range combat role with a lesser muzzle speed increase.
Milevan Faent:
--- Quote from: Wundsalz on July 05, 2014, 08:10:04 am ---
--- Quote from: Milevan Faent on July 05, 2014, 12:00:57 am ---Edit: Also, what is the actual damage on the Mercury in the Dev App? I want to make sure I have the right numbers, since all I have is a rather old excel file with numbers in it supposedly from 1.3.5. Also found an embarrassing typo: Proximity Ckip XD
--- End quote ---
https://www.dropbox.com/sh/nren7iup46pn38f/Hq1BTC1AAs
--- End quote ---
Thanks. Looks like Mercury is still the same. This makes me very happy.
Erheller:
The Dev App spreadheet is actually inaccurate. Awkm said a couple weeks ago that it wasn't accurate and I haven't had the time (read: too lazy) to look into possible issues. I've changed the file name to indicate that it's inaccurate and may lead to incorrect conclusions.
That being said, I don't think Mercury damage got changed.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version