Main > General Discussion
More Players Or Is The Player Base Fine?
HamsterIV:
Being part of a mass influx as some pros and cons. Pros are having a bunch of people who are all at your skill level to experiment with. The cons are that some people who might otherwise love the game don't get to experience the the best of what this game has to offer and may quit the game before knowing what it is like to fly with a solid crew.
On a whole the mass influx thing is a positive for our community.
On thing Muse could do to increase retention is to focus advertizing on people who would like this game instead of to the general gaming public. As stated in that other post this is an incredibly niche game. It would be better to get 100 new players who like games that focus on team work and have 50 of them stay then get 300 new players who just like video games and have 20 of them stay. While I appreciate what the big Youtube casters have done for the popularity of this game, I can't help but wonder what would happen if Muse reached out to no video game communities that like team play. People like like board gamers, irl team sports, or even recreational sailors.
obliviondoll:
I've been a part of the online community for a lot of different games over the years. Not just videogames either. LARP and boardgame sites have had me as an active member as well. So far, Guns of Icarus has been one of the better experiences I've had when I'm new to a game and its community.
I joined a non-novice match through a friend inviting me to a game, and stuck around after he left. I was an Engineer, and a very gruff-sounding voice told me that I had to either be a Pilot or leave the game. I came on voice and said "I've never been a Pilot before, but ok!" quite happy to be put into a new situation. Immediately heard "You're new? I'll tag along and give you some advice" then another player swapped over from his clan-crewed ship to join me.
Back in the early days of Assassin's Creed multiplayer, there was a similar sense that when someone was new, everyone was thinking "I remember being new. I'll try and help out so s/he doesn't go through hell like I did", but after a while, that turned into either "I'm stuck carrying the new guy" or "easy trolling victim" for a lot of the veterans (depending which side of the fight the new player was on).
Armored Core has always had its elitists, but there are also a lot of people willing to help new players learn the ropes. I've gone out of my way to provide resources to help new people out in the latest game in the series. On the more active forums for the game, responses to new arrival posts sometimes go as far as "Just leave. The game is better off without you" (yes, that's an actual quote from someone's introduction thread). But for the most part, new people will find at least a few veterans who give them advice and a warm welcome. And when I say "warm welcome", I don't mean setting them on fire and laughing. ;)
All that being said, as a new player, I'd love to see more people coming to play Guns of Icarus, but like other posts in the thread, I'd be hesitant to encourage a massive influx of people that might unbalance the community in the wrong ways.
Sal Torito:
I'd like more people, but honestly, at any hours I haven't had so much trouble finding a game. That said, the game seems to have a learning curve that turns most casual gamers off. I bought the 4 pack for this game, and NONE of the FILTHY MUTINEERS I GAVE THE GAME TOO PLAYED IT WITH ME. Yesterday I bought the game for my girlfriend and so far she seems to be sticking with it. Hopefully it continues.
There really isn't anything for it though, to make the game easier to play would rob it of the very things that make it good. I'm still pilot level 3 so I'm playing with the fresh guys (I was actually in beta, and took a long vacation before picking this up again), and I try to teach them the things they need to know. Hopefully it helps some guys to stick around.
Imagine:
--- Quote from: Sal Torito on July 12, 2014, 01:59:24 am ---I'd like more people, but honestly, at any hours I haven't had so much trouble finding a game. That said, the game seems to have a learning curve that turns most casual gamers off. I bought the 4 pack for this game, and NONE of the FILTHY MUTINEERS I GAVE THE GAME TOO PLAYED IT WITH ME. Yesterday I bought the game for my girlfriend and so far she seems to be sticking with it. Hopefully it continues.
There really isn't anything for it though, to make the game easier to play would rob it of the very things that make it good. I'm still pilot level 3 so I'm playing with the fresh guys (I was actually in beta, and took a long vacation before picking this up again), and I try to teach them the things they need to know. Hopefully it helps some guys to stick around.
--- End quote ---
If one person out of every 4-pack that gets purchased sticks around, we're in good shape.
Navigation
[0] Message Index
[*] Previous page
Go to full version