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It's The Clawwwwwww!

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RearAdmiralZill:
Idk. Awkm made me hate numbers in Guns a long time ago. I never keep track.

Kesella Divone:
Just a random newbie suggestion here so feel free to ignore, but what if it also/instead damaged hull armor?  You are turning the ship harder than it was designed to do so the body should be under a lot of stress so it does make sense.  Would that help offset the bonuses you get from it?

Omniraptor:
Another idea- maybe make it apply a repair cooldown to hull, instead of direct damage?

GeoRmr:

--- Quote from: Kesella Divone on July 02, 2014, 10:18:37 am ---Just a random newbie suggestion here so feel free to ignore, but what if it also/instead damaged hull armor?  You are turning the ship harder than it was designed to do so the body should be under a lot of stress so it does make sense.  Would that help offset the bonuses you get from it?

--- End quote ---

This. I've always thought claw should damage turning engines, armour, and not the main engine.

Puppy Fur:

--- Quote from: Queso on July 01, 2014, 08:58:11 am ---I think the major issue is that it's nearly penalty free. Unlike kerosene which you have activated for a long time you only ever need claw for a few seconds.

--- End quote ---

I use pheonix claw almost as much as kerosine. (which I use almost non stop depending on the ship)

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