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Control the lobbies

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The Creeping Sloth:
I have played only for 24 hrs, but it was enough to notice that everyone agrees on one thing.
Most common thing that prolongs the waiting, is the 1 guy that refuses to listen and take the gear required of him. Endless frustration of captains who compiled the guns on they`r ships in a specific way, and ask the crew to pick up a certain ammo type or a tool to buff, with zero response from the certain members of the crew)

 My proposition is, give a higher lvl captains power to choose loadouts and maby classes for lower level players, sort of crew recruitment) And give an option to comply or leave the crew. And I repeat, only for higher lvl captains, so the authority on the matter will not be questioned.

HamsterIV:
The accepted way of dealing with that one guy who doesn't listen is to abandon him. Find a slot on another ship, (preferably one that will be shooting at the guy). Sometimes an entire lobby will relocate if a well liked captain says he/she doesn't want to fly with a certain player. If the offending player persists in following you get a mod involved (they are usually lurking in global chat), they do have kick powers. If there is a clear chat log of this person following you in spite of your requests to the contrary you have grounds to say it is harassment.

Hoja Lateralus:
Then you tell 15 or more people to sacrifice themselves for the sake of one who is unwilling to cooperate. That's a little crazy for me. Our community is really friendly and I strongly believe that nobody would use kick option if it wasn't a last resort.

Imagine:

--- Quote from: Mr.Disaster on July 01, 2014, 01:01:27 pm ---Then you tell 15 or more people to sacrifice themselves for the sake of one who is unwilling to cooperate. That's a little crazy for me. Our community is really friendly and I strongly believe that nobody would use kick option if it wasn't a last resort.

--- End quote ---
Kicking system has as much chance for a trolling tool as it does for something that helps combat it.

GreyTea:
Hypothetically if a kick function was in,

3 votes from the ship to kick 1 member from the ship

6 votes from the team to kick from the team,

12 to kick from lobby

would be a nice way to do it, However What would be the point in Moderators? and what would stop people from kicking level 1s from a high level game, or somone who wants to gun or run a fun/silly build?

Like i said before kicking has more flaws perhaps a better way to contact a mod might be a better option,

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