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Control the lobbies
obliviondoll:
If you consider a publc lobby to be "serious" play, then in my opinion, you're doing it wrong. You're welcome to play how you like, of course, but so is everyone else in the lobby with you. If you NEED a communicative crew in order to have fun, make sure you bring friends. If you need communicative captains on your team, make sure you form a multi-ship party instead of just bringing your own ship.
If you're in a public lobby and you're a Captain, by all means say "Excuse me, Buffy McEngineer, that buff hammer doesn't do much for this ship's loadout, could you replace that and the wrench with a spanner/mallet combo please?". You should expect that sometimes, you'll get "I'm going for a buff parts achievement" as a response and have to deal with it if they're not willing (or able) to swap to a different ship.
I'm usually willing to accomodate my Captain when I join their ship, but if they're an obviously drunk Squid pilot, and they're insisting that I hold fire with a Flak turret until we're at point-blank range, I'm going to be asking them to please give me a Carronade or Flamer if they expect me to listen to that "advice". And no, being a level 8 Pilot doesn't exempt you from the possibility of being wrong, even when the Gunner correcting you is only level 2.
I prefer it when I get people I can talk with, but I don't consider it necessary because I play for fun, and winning is just an added bonus. I like that I'm getting better at winning matches, and I'm a little disappointed when it feels like a better-organised crew or a more communicative friendly Captain could have tipped the balance. I've seen a ship where only the Captain brought a fire extinuisher, and I - as Gunner - was left to control fires with Heatsink ammo where possible because I knew there was never any help coming.
Milevan Faent:
--- Quote from: obliviondoll on July 07, 2014, 11:59:45 pm ---If you consider a publc lobby to be "serious" play, then in my opinion, you're doing it wrong. You're welcome to play how you like, of course, but so is everyone else in the lobby with you. If you NEED a communicative crew in order to have fun, make sure you bring friends. If you need communicative captains on your team, make sure you form a multi-ship party instead of just bringing your own ship.
If you're in a public lobby and you're a Captain, by all means say "Excuse me, Buffy McEngineer, that buff hammer doesn't do much for this ship's loadout, could you replace that and the wrench with a spanner/mallet combo please?". You should expect that sometimes, you'll get "I'm going for a buff parts achievement" as a response and have to deal with it if they're not willing (or able) to swap to a different ship.
I'm usually willing to accomodate my Captain when I join their ship, but if they're an obviously drunk Squid pilot, and they're insisting that I hold fire with a Flak turret until we're at point-blank range, I'm going to be asking them to please give me a Carronade or Flamer if they expect me to listen to that "advice". And no, being a level 8 Pilot doesn't exempt you from the possibility of being wrong, even when the Gunner correcting you is only level 2.
I prefer it when I get people I can talk with, but I don't consider it necessary because I play for fun, and winning is just an added bonus. I like that I'm getting better at winning matches, and I'm a little disappointed when it feels like a better-organised crew or a more communicative friendly Captain could have tipped the balance. I've seen a ship where only the Captain brought a fire extinuisher, and I - as Gunner - was left to control fires with Heatsink ammo where possible because I knew there was never any help coming.
--- End quote ---
... Does this game have anything BUT public lobbies? If you are referring to the passworded things, that's not really an option 99% of the time in this game. Basically, until we have matchmaking, we ONLY have public matches, with absolutely random teams, who may or may not be even close in skill level.
That said, it's not like I'm even talking about that. The problem I have is when I get into a match, and find one person who doesn't listen to a thing I say, regardless of what it's about. I ask them to bring Spyglass, and not its useless alternative, and they ignore me, which is a pretty big reduction in the capabilities of the ship no matter how you look at it. I ask them to change their engie tools to something that benefits the team more, and if they ignore that, it's another huge reduction to the ship. If they prove to be good enough to make up for a crappy loadout, then I can at least be satisfied with that, but if they then ON TOP OF THAT, completely ignore what I ask of them during the match, and do actions which more or less mean we lose because we can't do anything? Then they're 100% interfering with my enjoyment of the game.
If someone is going for an achievement, fine. I'll comment on how stupid I personally think the achievement system in this game is maybe, but I'll let them go for it. But if they don't even tell me that, then I'll have to assume it's just another unresponsive player like the dozens I've encountered, and if they don't prove their worth in the match, odds are I'll either leave that lobby, or ask them to leave. I have fun when I'm winning, or in close matches. If I end up in one-sided defeats, the game gets boring rather fast. No one likes getting stomped. If I can directly point at a single unresponsive player as the reason we got stomped, then I'd like to see them kicked from my ship, rather than have to keep dealing with that kind of shit.
Hoja Lateralus:
--- Quote ---If you consider a publc lobby to be "serious" play, then in my opinion, you're doing it wrong
--- End quote ---
If you consider public lobby to be place with only players who want to play "non-competetive" and don't care about losing or winning and fun at all - you're doing it wrong, sir. Many players want to be the very best (like no one ever was ;) ) and public lobbies are the place where they can train themselves. Why do you see so many metamidions in pubs? Because with the random crew you don't have to worry - everyone can shoot gatling and almost everyone know (or will be explained shortly) how mortar should be shot.
--- Quote ---If you NEED a communicative crew in order to have fun, make sure you bring friends. If you need communicative captains on your team, make sure you form a multi-ship party instead of just bringing your own ship.
--- End quote ---
It is SOME solution, I'll give you that. That's why we need better clan system. Luckily I'm in a clan with almost 100 members so I usually can find a team to play with.
--- Quote ---If someone is going for an achievement, fine. I'll comment on how stupid I personally think the achievement system in this game is maybe, but I'll let them go for it. But if they don't even tell me that, then I'll have to assume it's just another unresponsive player like the dozens I've encountered, and if they don't prove their worth in the match, odds are I'll either leave that lobby, or ask them to leave.
--- End quote ---
This. Very much.
My two cents - the game is fun when everyone is doing their best and cooperating. The game is not fun when (even on enemy team) there's some low-lvl captain who rushes alone, not caring how many ships he encouters or where his ally is and does it with double-mortar pyramidion (sic!). As someone said - this game requires a lot of communication and cooperation - that's how it's made and that's why we love it so much.
Maybe we can make a system of commends for captain which would allow him to point a specific player and give him some order. Such pre-made communicates can be translated (at least the text) and therefore non-english speakers could understand them. It would require some UI work but it's doable (but maybe the effect is not worth the work).
obliviondoll:
--- Quote from: Mr.Disaster on July 08, 2014, 05:18:01 am ---If you consider public lobby to be place with only players who want to play "non-competetive" and don't care about losing or winning and fun at all - you're doing it wrong, sir. Many players want to be the very best (like no one ever was ;) ) and public lobbies are the place where they can train themselves. Why do you see so many metamidions in pubs? Because with the random crew you don't have to worry - everyone can shoot gatling and almost everyone know (or will be explained shortly) how mortar should be shot.
--- End quote ---
At no point did I say that you CAN'T play competitively in a public lobby. I said that if you're not bringing your own crew (and preferably also teammate/s) that you should EXPECT your ship to perform competitively every time. You SHOULD expect that occasionally you'll get an uncommunicative problem crew member, or someone who won't listen to your instructions. You'll sometimes have to put up with someone who doesn't care that the achievement system is ridiculous in your opinion and wants that precious little picture anyway. And sometimes, your Gunner won't be able to hit the broadside of a barn even if you park inside it.
It's perfectly fair to create a lobby with scramble turned off, and stack all your friends on your team, then play with them and no matter who joins, you know you'll be playing with teammates and crewmates you trust. If you don't have people you trust, then you should consider making more friends in-game. It's pretty easy to go into the game with a casual mindset for a bit, NOT worry so much because you know you're going to meet some idiots, and find people who communicate, and who get along with you. If you're in a clan, just check the clan list, see if anyone there is interested in crewing with you. If not, consider joining one - as mentioned, clan tools aren't the best, but they help more than the nothing you get without one.
As for the comments system, giving the person on the helm an extra slot for orders (they only use ASD right now, so a W slot is available) would be great. "Select crew member" and have it so the game says "YOU THERE!" before the order, and makes the text a private message to that player.
That way, they hear a specific "Listen up" type notification before the command, and they get a private message pop-up with an auto-translated instruction for what they should be doing.
Claxus:
I love that idea. What I want most is a specific weapon command. Something like when you hit V > A, you could press a number key to choose the corresponding weapon on the loadouts, and maybe the gun's icon would highlight. There's been a lot of times where I really want someone to get ready on a specific weapon, and if it highlighted like that it'd really do the trick.
If we had that, and a way to communicate commands to a certain crew member (your suggestion), I think it'd go miles in helping team synergy in public matches. Make the crew text chat more noticeable visually and audibly, and that's all you really need.
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