Main > Q&A
Do pilot skills stay active if you get off the helm?
Tanya Phenole:
--- Quote from: Wundsalz on June 29, 2014, 05:23:33 am ---
--- Quote from: Tanya Phenole on June 29, 2014, 03:00:09 am ---
--- Quote from: Dementio on June 28, 2014, 04:22:52 pm ---Pilot tools deactivate the second you get off the helm. Soem pilots tools stay active after deactivation for a bit (e.g.: Hydrogen stays active for 3 seconds).
When you mount the helm and the tool is selected you are activating it again.
Why it remembers that you have that tool activated is beyond my understanding for it could prove rather unconvinient if you activate, say chute vent again...
--- End quote ---
Isn't it supposed to be deactivated immediately? You sure it is not staying because of ping delay?
--- End quote ---
All pilot tools which stay active after deactivation for another few seconds do so as well if the helm is left. Leaving the helm has got the same effect on the steering tools as selecting the neutral tool-slot.
--- End quote ---
Strange, I noticed that drogue shute dissapears almost immediately when I dismount to hit junker's baloon
Dementio:
Drouge stays active for 2 seconds I believe. Your balloon takes longer than that to rebuild.
It might be hard to notice its effect if you active drouge chute the second or even before your balloon actually dies, giving you the illusion it has deactivated immediately.
You can see it cleary by activating hydrogen or chute vent: The balloon gets damaged even after leaving the helm.
Captain Smollett:
Yup, hydrogen, chute vent, drogue chute and impact bumpers will all stay active after leaving the helm for the remaining duration each tool has.
Wundsalz:
--- Quote from: Tanya Phenole on June 29, 2014, 08:24:18 am ---
--- Quote from: Wundsalz on June 29, 2014, 05:23:33 am ---
--- Quote from: Tanya Phenole on June 29, 2014, 03:00:09 am ---
--- Quote from: Dementio on June 28, 2014, 04:22:52 pm ---Pilot tools deactivate the second you get off the helm. Soem pilots tools stay active after deactivation for a bit (e.g.: Hydrogen stays active for 3 seconds).
When you mount the helm and the tool is selected you are activating it again.
Why it remembers that you have that tool activated is beyond my understanding for it could prove rather unconvinient if you activate, say chute vent again...
--- End quote ---
Isn't it supposed to be deactivated immediately? You sure it is not staying because of ping delay?
--- End quote ---
All pilot tools which stay active after deactivation for another few seconds do so as well if the helm is left. Leaving the helm has got the same effect on the steering tools as selecting the neutral tool-slot.
--- End quote ---
Strange, I noticed that drogue shute dissapears almost immediately when I dismount to hit junker's baloon
--- End quote ---
use the drogue chute, whack the balloon twice, return to the helm, repeat. 2 seconds really isn't a long time slot :-S I'd love to see the effect lasting a bit longer.
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