Main > General Discussion
Ship swapping in Lobby before competitive matches
RomanKar:
Except I'm saying it right now. We are counting on a gentleman's agreement not to turn it into complete anarchy. And even the metajunkers will change weapon loadouts for the ships they are opposing.
It works right now, maybe, because either both teams just settle and stop, or one side just decides not to play the ship swap lobby mini game.
Neither of these options is acceptable in my opinion.
RomanKar:
The problem with a draft type system that you propose is that the second team gets to counter pick both times. I would think it would need to be a 1-2-1 type thing. Team 1 takes 1 ship and loadout, team 2 takes both ships, Team 1 takes its last ship.
Queso:
--- Quote from: RomanKar on June 25, 2014, 04:30:55 pm ---The problem with a draft type system that you propose is that the second team gets to counter pick both times. I would think it would need to be a 1-2-1 type thing. Team 1 takes 1 ship and loadout, team 2 takes both ships, Team 1 takes its last ship.
--- End quote ---
Pretty much what I was saying up above. If you wanted to spice things up a little. Ships draft Blue1, Red2, Blue1, and then guns draft Red1ship, Blue2ships, Red1ship.
Hunter.:
--- Quote from: RomanKar on June 25, 2014, 04:30:55 pm ---The problem with a draft type system that you propose is that the second team gets to counter pick both times. I would think it would need to be a 1-2-1 type thing. Team 1 takes 1 ship and loadout, team 2 takes both ships, Team 1 takes its last ship.
--- End quote ---
What do you mean? Mine is 1-2-1 :S
Spud Nick:
Swapping ships or weapons to counter your opponent shouldn't be seen as bad sportsman ship. It's a valid strategy that has it's own strengths and weaknesses.
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