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Duplicate map previews for different game types

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krait:
I feel that map preview images should be distinctive between capture point and deathmatch games, even when the base map is the same; the reason this is important is that it's often unclear that, e.g. paritan has switched to labyrinth, which has grave consequences on early-game strategy. The duplicate images I can think of off hand are:

- Paritan and Labyrinth
- Sepulcher and Flayed
- Anglean and Firnfield

macmacnick:
The pairs you listed are all the same base maps, just with extra game rules, along with minor differences. You can tell which map is which mode after a while by looking at the name, and you would not be able to really highlight the differences well, as the landscape is really too similar. However, Scrap/dunes can differ, as one is more centered whereas the other uses most of the landscape.However, there is already a section that lists the match type, so that is unnecessary.

krait:
The issue I'm trying to highlight is that, despite use of the same base map, there's not enough to distinguish the game types; our brains self-condition themselves to ignore common stimuli, and in this sense the map names have the same effect as fine-print. It doesn't seem like it'd be hard to make a few extra icons such that the preview for each (base-map, game-type) combination is unique, and at this point anything would help.

Alternatively, some prominent "the map has changed" or "the game type has changed" indicator would solve the issue.

Either is unarguably better than matches being wasted when one team doesn't notice that paritan changed to labyrinth.

Squidslinger Gilder:
Thank you for bringing back up what I brought up about a year ago. Too many people don't read the name or realize there are more than one gametype. Then they pick the one they don't want and either don't know how to play it or they leave the lobby.

It really wouldn't take a big change to resolve this. Just slapping the picture of a CP balloon on top of the image or even just text on the image stating "Crazy King"

GeoRmr:
I agree with this actually, just the other day we played desert scrap for about 3 games in a row with a mine junker, at the end of the third game dunes was voted but just quickly glancing at the image lead me to believe the game was still desert scrap. Stuck on dunes against mid/long range enemies with a munker, despite being a fun challenging game I still would have preferred something more suitable.

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