Community > The Docks
Glowwater Thralls now recruiting.
Grayknight:
--- Quote from: Tanya Phenole on June 25, 2014, 04:06:39 am ---The benefits of Thralls are also:
- best training for engineers. No jokes, guys, if you need to improve your skills, that is the best opportunity for it.
- fat chance to step away of boring usual builds. Ever wanted to fly spire in competitive? Nothing is impossible here! Victory isn't guaranteed though XD
- a clan leader which finds you on the other side of globe to inform that you have clan practice on saturday evening. All clan events arranged with week advance and that is the thing you won't find in other clan.
- smallest crew rotation ever. You will be 80% sure which people you play with next event.
- inspiring-for-battle picture of clan administration with green moustache, Shrek cult and compulsive obsession with greenlights!
--- End quote ---
All of these are facts. Leadership is disgustingly efficient and organized for competitive and non-competitive events. As a small clan, we stay very tight and focused.
Also, between our competitive Spire build (The Wizard - oh how I miss you), and the Mobula (the Aesir - you disgusting brawler you) where the engineers are told to keep firing even when the hull breaks (because Skrimskraw is crazy sometimes <3 ), you can always find an interesting build.
Queso:
Well that's how you run a brawl mobula. If you stop firing you are dead.
Skrimskraw:
well the thread wasn't meant to be a place of discussion or whatever.
I just wanted to put the word out that we are looking for recruits, maybe some forum players would tell other players etc.
Queso:
Sorry, I just love me some non-stop mobula action :D
Crafeksterty:
Mhh... I agree with all of this!
But how much Experience is required?
Once we recruited a few new players and tought them the higher level of play and tought. And they arestill playing with us today.
We value experienced play torwards a higher level, but does recruitments requirements have to be high? Dont wanna intimidate. But i was not around to talk about it so i have no idea really.
Even new, but experienced (Willing to learn) enough players is good enough in my books. Any specifications?
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