Community > Community Events
[Skyward Open] Two vs. Two Deathmatch | Community Tournament
Alistair MacBain:
You havent flown on the same lvl. While i agree that barely and competetive ship utilizes several mine launchers they can be decently effective when getting in their optimal range and not been occupied.
But two flares is often used on the side of the pyra due to the ability to shoot them quickly and go back to the actual job of repairing.
Tropo:
prediction pyra mine/mortor from harpoon side and beacon flare rear with junker gatling/flak beacon front and harpoon mine on the side
i would love to be there but thats 3am i think... could you clarify the times as edt, utc or gmt 0 ?
however i do have a rather large group and im sure we could put a team together
Alucard Van Hellsing:
For everyone wondering "what time will it be in (XYZ) time zone" here are the time conversions for you.
UTC-9: 8:00
UTC-8: 9:00
UTC-7: 10:00
UTC-6: 11:00
UTC-5: 12:00(Noon)
UTC-4(EST): 13:00(1:00 PM)
UTC-3: 14:00(2:00 PM)
UTC-2: 15:00(3:00 PM)
UTC-1: 16:00(4:00 PM)
UTC: 17:00(5:00 PM)
UTC+1: 18:00(6:00 PM)
UTC+2: 19:00(7:00 PM)
UTC+3: 20:00(8:00 PM)
UTC+4: 21:00(9:00 PM)
Here is a link to a time zone map, so you can determine which one you are in, if you already do not know, and for further time zones: http://www.timeanddate.com/time/map/
I look forward to seeing everyone on the day of the tournament, and wish everyone entering luck in their matches.
Wundsalz:
Nice to see some new faces getting involved into event-organization.
Some remarks:
- sign up deadlines are missing
- what does "check in" mean? Show up with the whole team and idle in a lobby? Let someone contact the event organization that your team will be around? Anyway one hour seems to be a bit excessive. Some people have got tight schedules and can not show up until just before the event itself. Also having a scrim vs. another clan before an event to warm up is a common practice for many clans.
- Gun limitations: That's something that should be left to the clans, unless there are severe balance issues or glitches revolving around these guns. This is not the case for any of the restricted guns. As for your reasoning "Anytime we've seen a build with anymore than one of the above weapons, it tends to fail miserably." rest assured multiple minelaunchers and beacons on a ship have been used successfully in competitive encounters in the past!
Tropo:
wundsalz this appears to be like spire tournament its got my full support for the limited weapons great idea for a fun tournament
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