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The Fight Club [SIGNUP]

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Skrimskraw:
this could be a good springboard for scrimmages outside the cogs.

lets say we have this once a week with 4 teams out of how many wants to join, and its unranked.

meaning if a team is low ranked in the cogs, they can still get a chance at playing a team higher ranked, because they want some training.

Pickle:
Why are all the suggested alternatives to The Cogs at least as complicated and rigid in their rules as The Cogs, if not more so?

There's an assumption that any competitive match is only worthwhile if someone streams it, and this locks gameplay to a very few days and times convenient across time zones.  If a less formal alternative is required.. remove the restrictions.  Teams play at their mutual convenience, and if someone streams and records it that's a bonus rather than an essential element.

Simple options would be
- Ladder
- Winner stays on

Shinkurex:
I think the restrictions here are for experienced players to come up with new strategies... What would happen if the ducks lost their long range capabilities. What if the pyra's current meta is nerfed by banning the light flak... If we did the simple options, the teams would just use what they're good at, and that would be no fun

Urz:

--- Quote ---There's an assumption that any competitive match is only worthwhile if someone streams it, and this locks gameplay to a very few days and times convenient across time zones.  If a less formal alternative is required.. remove the restrictions.  Teams play at their mutual convenience, and if someone streams and records it that's a bonus rather than an essential element.
--- End quote ---

An assumption by whom? Teams already regularly scrimmage against each other without assistance from me or anyone else, and if they would like to implement this ruleset or a variant thereof in those matches, they are completely free to. In fact, if they would like to ask me to referee for such a game, I'd be more than happy to help.

Competitive video content is incredibly important for the game as it provides persistent source of knowledge for both regulars and newer players who want to see what high-level play is all about. Putting the experienced teams out on display serves to raise the entire competitive metagame.

Pickle:

--- Quote from: Urz on March 25, 2013, 01:53:10 pm ---An assumption by whom?
--- End quote ---

The Cogs is scheduled specifically around streaming, as is your suggestion (but I'll grant that you do admit a far greater flexibility for mutual scheduling), as are both other alternatives I've seen posted on other threads (who are both as prescriptive as Cogs).

A system that could respond to a "Team X is online, Team Y is online, let's scrimmage" freedom of scheduling would have the greatest benefit.  Although I appreciate that a proper clan system and supported GvG would make things a lot easier, if Muse found time in the development schedule to implement them.  The rigidity of the same night every week (without end with some contests - does The Cogs ever end?) can be a major block to even thinking about participation for some players (myself included).


We have the rigid rules and high level play catered for with The Cogs at the moment, could we not develop an idea that's more casual to run alongside it instead of more rigid rules and tightly scheduled play?  It could be a Wednesday night scrimmage format, but one that doesn't require strict attendance every week.. and ideally doesn't require clan teams (but that's going to take some thinking about).


(and Junker Fight Club would like to state for the record that it came first..  but we won't talk about it any further..)

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