Info > Feedback and Suggestions
New ship idea: (sky)Reaper
omegaskorpion:
4th ship idea from me
Swan 1: https://gunsoficarus.com/community/forum/index.php/topic,4156.0.html
Turtle 2: https://gunsoficarus.com/community/forum/index.php/topic,4160.0.html
Dragonfly 3: https://gunsoficarus.com/community/forum/index.php/topic,4161.new.html#new
The (SKY)Reaper
Stats:
Armor: 400
Health: 400
Balloon health: Ship has 2 (3) balloons and both have 600 hp. if other balloon gets destroyed the ship cant accelerate but wont go down either.
max speed: 50 m/s
max turn speed: 9 deg/s
Mass: 40.000 kg
Acceleration: 11 m/s²
Weapons: 1 heavy gun mounted on front. and 4 light guns. 1 on upper deck and 1 under deck on port and starbord side.
Engines: Has 2 hevy engines on upper deck and 1 light engine on under deck.
Other information
Steer is under deck and near it are side guns. Ladder attaches under and upper deck, near the under deck part of ladder is hull component.
Balloon components are located front and back of the upper deck.
Tactics
This ship should be used in destroy and run tackticks, since its fast but big.
1 engineer should always stay on top deck and other engineer under deck. Gunner should mainly use upper deck guns.
Advantages
+ Fastest ship
+ Slim profile ( very hard to hit with rockets, bullets, mortals)
+ dual balloon
+ has 5 guns
Disadvantages
- Slow turning speed
- its slim ship but still bit big, making hit and run tackticks harder on maps that have many corridors
- not usefull for ramming
- easy to destroy with ramming
- low armor and health
Mattilald Anguisad:
I dunno if 2 baloon idea could be implemented (outside of a visual thing). Also light engines are used for turning ship - they have to be in pairs (if one is destroyed ship starts turning into the side with the destroyed turning engine).
It would weigh at about 150tones (150 000kg) probably(suid is the lightes and fasters ship and it still weighs 115 tonnes). And acceleration wouldn't be more than 6m/s2 - (witch is slightly higher acceleration than squid).
Interesting design concept.
omegaskorpion:
--- Quote from: Mattilald Anguisad on May 25, 2014, 12:55:58 pm ---I dunno if 2 baloon idea could be implemented (outside of a visual thing). Also light engines are used for turning ship - they have to be in pairs (if one is destroyed ship starts turning into the side with the destroyed turning engine).
It would weigh at about 150tones (150 000kg) probably(suid is the lightes and fasters ship and it still weighs 115 tonnes). And acceleration wouldn't be more than 6m/s2 - (witch is slightly higher acceleration than squid).
Interesting design concept.
--- End quote ---
Thanks for ideas. The 2 (3) balloon is experemental and im not sure can the delopers make it work. Squid had 50,000 kg in the wiki but that might be wrong so the mass should be 150tones.
AbbyTheRat:
The wiki need a lot of updating. I'm slowly working on it.
Crafeksterty:
This is an odd one. I mean, once this ship crashes with his speed, its dead... And it can crash because of its size.
Along with having too many elements that sort of makes it a better Goldfish, or a risky goldfish atleast. And ofcourse being much like the junker just with a heavy gun on front. Risky junker atleast.
The baloon thing isnt going to happen, or atleast of what i know of. Would be too much of a hassle and would encourage 3 engineers at all times.
My main issue with this is that i cannot imagine having multiple different builds for it.
It seems like a... Hwacha and Gat+Mort only ship. It has almost no choice. It has to go in and get out. But it wont escape that easily because well slow turning speed.
This is a weird one for me.
Navigation
[0] Message Index
[#] Next page
Go to full version