Info > Feedback and Suggestions
Call for Gunner Ammo Ideas
Dutch Vanya:
--- Quote from: Ultimate Pheer on July 24, 2014, 11:56:29 am ---I admit I'm not very well versed in the deepest intricacies of the ammo and how they work, and what's been tried or not, but I had a few ideas, only some of them serious.
Serious Ideas:
An ammo that repairs the gun it is loaded in over time
A buff to Lochnagar so that it is actually useful for something, maybe gunners take like, half damage to their guns from it
An ammo that gets extra shots per trigger pull
Less serious ideas:
An ammo that returns a shot to the clip if a shot hits
An ammo that makes shots that hit deal damage and keep going through whatever they hit
An ammo makes all shots hit instantly
Halving the accuracy of non-gunners/Doubling the accuracy of Gunners (Probably my worst idea of the bunch.)
--- End quote ---
Some nice ideas here, but just so you know, lochnagar is already useful. At least in the Heavy Flak, Lumberjack & Mine Launcher
Ultimate Pheer:
I'm aware some people have found use for it...
I've just never had a captain suggest using it on anything over, well, any other ammo.
Dutch Vanya:
--- Quote from: Ultimate Pheer on July 24, 2014, 11:59:44 am ---I'm aware some people have found use for it...
I've just never had a captain suggest using it on anything over, well, any other ammo.
--- End quote ---
If you're a gunner, you don't need to take it over another ammo. That's the one good thing about being a gunner and having three slots for ammo.
CitizenFry:
I'd like an ammo that improves the rotation speed of the gun. Yes, I'm aware Heatsink does this already, but it has some drawbacks (lower muzzle velocity is the one I'm most concerned with).
I'd actually take this as an Engineer pretty regularly: I often find myself trying to sneak in a quick burst from a side flamer at a target that is in front or behind the ship, but it takes a lot of effort to turn the gun (particularly with the Lesmok most people insist on, but even with regular ammo). The reduced range from Heatsink is a huge drawback on the flamer.
Unrelated suggestion: would be cool if one of the gunner tools you could carry would give you an aim assist, such as a predicted projectile arc. Would be immensely helpful for long range guns.
Richard LeMoon:
Roulette Clip.
Loads the gun with a random ammo.
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