Main > Q&A
How to handle silent or noncommunicative crews
GeoRmr:
--- Quote from: Cpt Janeway on May 21, 2014, 03:19:23 am ---and avoid the ryders and wolves because they like to fly up close and personal which is a well known exploit
--- End quote ---
Muse have tried to patch it multiple times, huehuehue
-Mad Maverick-:
also another trick is to park your ship in a safe corner of the map where there are no enemies in sight and explain to the crew how the ship is going to work and wait for responses (which at times come in the form of DCs)
Deniper:
--- Quote from: Cpt Janeway on May 21, 2014, 10:33:50 am ---also another trick is to park your ship in a safe corner of the map where there are no enemies in sight and explain to the crew how the ship is going to work and wait for responses (which at times come in the form of DCs)
--- End quote ---
HAHA... Ya trying to talk to some players... I wish I could have tossed some one off my ship the other night as in "walk the gorram plank!"
geggis:
--- Quote from: Cpt Janeway on May 21, 2014, 10:33:50 am ---also another trick is to park your ship in a safe corner of the map where there are no enemies in sight and explain to the crew how the ship is going to work and wait for responses (which at times come in the form of DCs)
--- End quote ---
Hahaha, wow, that's... that's evil and genius.
DMaximus:
--- Quote from: B'Elanna on May 20, 2014, 02:44:08 pm ---
--- Quote from: Shinkurex on May 20, 2014, 02:28:37 pm ---
--- Quote from: B'Elanna on May 20, 2014, 02:08:41 pm ---harbour a dinosaur called Shinkurex.[/li][/list]
--- End quote ---
that's a new one for me.... never been called a dinosaur before.... hmmmmm
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COME ON! Shinkurex? T-Rex? Coincidence? I THINK NOT!
--- End quote ---
Holy Bacon... How have I never made this connection before! SHINK! WHY HAVE YOU NEVER TOLD US YOU WERE A DINOSAUR!?! Think of all the fun we could have had!
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