Note that the event starts one hour earlier this week, at 7PM UTC!The time limit rules have also changed slightly; 3 minutes rather than 5 will be added at each kill.There is a unique tradition practised by a mysterious sect of monks, its origins lost in the mists of time. Every Sunday, they would rise from their deep contemplation of the universe to duke it out in homemade airships across a variety of exotic locales. Largely forgotten for centuries, now that the airship is mainstream, the sect have gone public, encouraging any young men and women who will listen to participate in violent weekend air battles. At least it gets them off the streets.
The second skirmish will take place at
7pm UTC on Sunday 18th May (note that Britain is
not currently on UTC) and will be streamed by Fourth Oracle at
http://www.twitch.tv/fourthoracle. (possible second stream with Imagine, not confirmed yet)
The event follows the same 2v2 deathmatch, single elimination, best of 3 format that you should be used to.
Signups should be posted in this thread. Signups close at midnight (UTC) on Saturday the 11th of May. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at
http://goiocommunity.challonge.com/)
Please include a Skype or Steam contact for your team in your signup, if I do not already have one. Note that the coordinator on the day of this Sunday's event may be someone other than myself. We'll get this worked out and the arrangements made clear over the next couple of days.
Time Limit Rules- Matches have a 15 minute time limit. 3 minutes are added to the timer at every kill.
- When the timer runs out, the team with the higher score wins.
- If the timer runs out and the scores are tied, the match is a draw. If a Bo3 is left tied like this, it will be decided by score totals. If these are also tied, it will be resolved with a (virtual) coin toss.
Substitution/Disconnect Rules:- Nobody may play for more than one team on the same day.
- The match referee is authorised to call pauses and allow substitutions midmatch at their own discretion. A guideline is about 2 pauses/substitutions per team per match. However if both teams are happy to have a pause or it otherwise seems appropriate in the circumstances the referee can allow as many pauses as necessary.