Community > Community Events
Sunday Community Skirmish #1 (signups for Sunday 11th May)
Velvet:
preview bracket
http://goiocommunity.challonge.com/sundayskirmish1
will be finalised & map rolls added tomorrow morning.
btw... I keep looking at that logo. rest assured it'll be replaced by something less obscenely bad before next Sunday. xD
Hunter.:
--- Quote from: Velvet on May 10, 2014, 07:18:42 pm ---preview bracket
http://goiocommunity.challonge.com/sundayskirmish1
will be finalised & map rolls added tomorrow morning.
btw... I keep looking at that logo. rest assured it'll be replaced by something less obscenely bad before next Sunday. xD
--- End quote ---
Is it now tradition that every new team must face the Thralls constantly! We faced them at our first 2 rumbles AND they were in our sky league group! Give 404 a break and let them face us.. for fairness sake! (Just my opinion that Rhinos Vs. Thralls or Hatters would make for a more enjoyable game than the probable face-roll of Rhinos Vs. us and 404 Vs. GwTh! But of course randomly generated is randomly generated and if the teams want these brackets, feel free to keep them!)
Velvet:
--- Quote from: Hunter. on May 10, 2014, 07:43:55 pm ---
--- Quote from: Velvet on May 10, 2014, 07:18:42 pm ---preview bracket
http://goiocommunity.challonge.com/sundayskirmish1
will be finalised & map rolls added tomorrow morning.
btw... I keep looking at that logo. rest assured it'll be replaced by something less obscenely bad before next Sunday. xD
--- End quote ---
Is it now tradition that every new team must face the Thralls constantly! We faced them at our first 2 rumbles AND they were in our sky league group! Give 404 a break and let them face us.. for fairness sake! (Just my opinion that Rhinos Vs. Thralls or Hatters would make for a more enjoyable game than the probable face-roll of Rhinos Vs. us and 404 Vs. GwTh! But of course randomly generated is randomly generated and if the teams want these brackets, feel free to keep them!)
--- End quote ---
as I said to you already... I don't think it's my place or right to interfere and decide who should fight who. I think deviating from policy to use authority "fix" a complicated situation is often a mistake and definitely a slippery slope. So unless there's a strong consensus that the event should take steps towards manual seeding, random seeding will remain king.
Hunter.:
--- Quote from: Velvet on May 10, 2014, 07:54:31 pm ---
--- Quote from: Hunter. on May 10, 2014, 07:43:55 pm ---
--- Quote from: Velvet on May 10, 2014, 07:18:42 pm ---preview bracket
http://goiocommunity.challonge.com/sundayskirmish1
will be finalised & map rolls added tomorrow morning.
btw... I keep looking at that logo. rest assured it'll be replaced by something less obscenely bad before next Sunday. xD
--- End quote ---
Is it now tradition that every new team must face the Thralls constantly! We faced them at our first 2 rumbles AND they were in our sky league group! Give 404 a break and let them face us.. for fairness sake! (Just my opinion that Rhinos Vs. Thralls or Hatters would make for a more enjoyable game than the probable face-roll of Rhinos Vs. us and 404 Vs. GwTh! But of course randomly generated is randomly generated and if the teams want these brackets, feel free to keep them!)
--- End quote ---
as I said to you already... I don't think it's my place or right to interfere and decide who should fight who. I think deviating from policy to use authority "fix" a complicated situation is often a mistake and definitely a slippery slope. So unless there's a strong consensus that the event should take steps towards manual seeding, random seeding will remain king.
--- End quote ---
I realise! Just a request, not a complaint! I'd written that post before remembering I had skype to contact you! Anyway, GLHF all for tomorrow!
GeoRmr:
--- Quote from: Hillerton on May 07, 2014, 07:33:22 am ---I'm affraid Rydrs will not be able to make it this Sunday, Sundays are generally a bit iffy for our team atm but we will try to participate later on and like the idea (we really missed the rumble).
--- Quote from: Velvet on May 05, 2014, 02:43:51 pm ---
here's a question for everyone:
Should any rule, eg. a predetermined "picking order" (one team has to finalise their loadout before the other) be implemented to shorten lobby times and avoid "standoffs" where teams scramble around trying to counter each other's counter builds?
--- End quote ---
I just want to point out that a time limit or some thing like that might be a bit more fair to both teams. Counter picking can play a big part in wining and forcing one team to pick ships without knowing what the other team will bring and then allowing the other team to pick after will give a huge advantage to the second team I feel. Say you where up against Rydrs and you pick first, then you take something to counter our Pyramidion due (or most commonly used ships) but then we are free to pick something completely different to counter your counter. Or even worse that you are up against a team that don't always fly the same ship then what do you pick in order to have a good game?
Maybe something like a 1 minute time limit from that all pilots join could work in order not to drag it out?
--- End quote ---
Hilerton lied, the Rhino Ryder Alliance will be flying tonight
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