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1.3.6 Hotfix Flamethrower
macmacnick:
But Schwer, greased also has the downside of having a lesser range, and thus burst is quite similar with a longer range.
Schwerbelastung:
--- Quote from: macmacnick on May 03, 2014, 01:19:03 pm ---But Schwer, greased also has the downside of having a lesser range, and thus burst is quite similar with a longer range.
--- End quote ---
--- Quote from: Schwerbelastung on May 03, 2014, 11:15:18 am --- ..That makes the advantage of the burst rounds significantly smaller in my eyes. Yes, it does have more range..
--- End quote ---
Aye aye. However, with the current flamer range (150m), the range difference is 30 meters. Yes, it is a difference.. but in my eyes not a really big one. Don't get me wrong, it has the potential of making the difference in a chase for example, but since the vast majority of my own flamer fights are very much up close and personal and I can switch to normal rounds anyway if I need the extra range (and I will get more flames and damage / minute on the components I'm hitting due to the non-decreased rate of fire with normal ammo), I choose the highest flame stacks + damage / minute as a priority.
According to a spreadsheet with the old damage numbers and clip size (however, the damage modifiers for the rounds are the same) the greased rounds' dps is about 25% greater than burst rounds' dps over time. When it comes to fire stacks, the greased rounds were roughly 50% better at igniting fire stacks (not counting the increased AoE from burst rounds). I don't know how the recent changes have affected these numbers. However, I'll be sticking with greased for now, although I'm not saying burst is a bad choice either.
-Mad Maverick-:
remember our suggestion that the range be brought in has been heard and is live in the dev app currently... I believe this change will make the choice between lesmock greased etc far more of a weighted decision
Schwerbelastung:
--- Quote from: Cpt Janeway on May 03, 2014, 03:24:34 pm ---remember our suggestion that the range be brought in has been heard and is live in the dev app currently... I believe this change will make the choice between lesmock greased etc far more of a weighted decision
--- End quote ---
Ah, that's right. I was referring to the dev app range. The live version is probably still around 200 meters, but the dev app has it at ~150.
-Mad Maverick-:
I have not felt overwhelmed by the flamer at it's hot fixed state when I have my crew with me. we load up our heatsink rounds and chem spray our hull and balloons and laugh at the incoming fire. we either flame the incoming flames or caro the balloon or hwacha the whole damn ship and then back out of range/arc and repeat. your refusal to use heat sink and simplify the chem spray cycle is confusing to me. I know Sammy that you have loved the past rock paper scissors that you fought so long and hard to keep in your skill sets favor but that doesn't mean this new addition is OP just different.
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