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1.3.6 Hotfix Flamethrower
macmacnick:
but sammy, not all off us are people who have consistent performance at the highest level of play, so it doesn't chalk up to be as well balanced as you are claiming it was before the buff. Also, the buff made the current flamer better at working together with certain weapons.
Sammy B. T.:
The main thing the current buff did was make fire stacks harder to manage as there are now more done quickly and chem has a 5 second cool down. The flamer doesn't need fast stacks to be effective but instead persistence threat of stacks. Therefore I don't buy the argument that the fast stack flamer somehow makes it better suited with more weapons.
-Mad Maverick-:
Sammy did you know that back in beta there weren't even stacks? that a set fire automatically knocked a gunner off? did you know me and spud and zill still dominated against flamer squids "somehow"?
Sammy B. T.:
The only thing I know less is your point.
-Mad Maverick-:
my point is flamers were even more powerful at one point. there was a time that a flamer squid ACTUALLY struck fear into ones heart and even back then good players with good crews could counter it. so now with the new "buff" which is more of a return to the original flamer but still weaker I promise you it can be countered
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