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1.3.6 Hotfix Flamethrower
-Mad Maverick-:
tbh I am always hesitant to test things in the dev app because I don't feel like you get a good feel for things until it goes live... I know that's annoying but I'm not sure there has ever been a major change implemented without a subsequent hot fix
Richard LeMoon:
That would be because too many people are hesitant to test in dev app. ;)
-Mad Maverick-:
it is a sick cycle I agree; and yet...
WafflesToo:
--- Quote from: Wundsalz on May 03, 2014, 06:27:08 pm ---Ha, finally a greenhorn voicing his opinion - thanks XtremeNameX!
--- End quote ---
This... is such a different reception than I witnessed from World of T... some other game's forums that I'm pleasantly shocked to see it. I thank you.
I suppose there's a reason I'm playing this game and not that one anymore XD
Anyway, back OT. My first experiences with the flamethrower were truly terrifying. Everything's on fire, the captain is screaming at me, I can't get things under control fast enough... boom :D
Maybe it's because I knew already that I was going to be terrible for my first few matches that I didn't let it bother me and back into the flames I went again and again and slowly (probably too slowly for some teams, my apologies to those I doomed to being roasted to a delicious golden brown) I learned my firefighting techniques and how the equipment actually works (AND THE TUTORIAL IS A BIG FAT LIAR! It specifically states that the fire extinguisher does not start a cooldown). Now I've swapped the FE out for a chemical sprayer and you better believe I keep my boots worn down sprinting through the ship making sure everything's sprayed down once enemy contact is immanent. Things go so much better for us these days, I can only think of one incident in recent times when fire was a deciding factor in an engagement (20 stacks on our hwatcha kind of put us out of the fight... lucky our teammate was right there and on the ball.)
My personal feelings is that while the flamethrower is indeed terrifying to new players I don't think it's OP... but I do think it's a great tool for making sure those engineers stay in top physical shape ;D
take it for what it's worth
Dementio:
--- Quote from: WafflesToo on May 24, 2014, 12:45:19 pm ---AND THE TUTORIAL IS A BIG FAT LIAR! It specifically states that the fire extinguisher does not start a cooldown
--- End quote ---
I knew the tutorial could need some tweaking, but are they really this outdated? Oh my, oh my...
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