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1.3.6 Hotfix Flamethrower
Spud Nick:
It was burning sense the world was turning.
-Mad Maverick-:
the one thing i learned from all this was that Sammy is the reigning expert on this game
Schwerbelastung:
Having played some games on and against the flamethrower in the recent days after the hotfix, I feel comfortable stating the following opinions:
-I feel the flamer is in a pretty good place right now. People are still using it - perhaps even in part because of the psychological issues Dementio mentioned - and it is definitely a viable weapon. However, it is easily countered and does not demolish ships at the ridiculous speed it used to before the hotfix.
-It has been argued by a very experienced player that the flamer already had its place in the competitive scene and was as such more or less fine before the buff. I do agree with him to the extent Dementio does, but both his opinion and mine are still only our personal opinions. Do not get me wrong, I also respect Sammy's knowledge of the game, both game mechanics and competitive gaming wise. However, it does not change the fact that while his opinions of the flamer are educated opinions, they are still his personal opinions, and hardly enough to reach a consensus.
-If the flamer did receive further nerfs, as it already has on the dev app, I do fear that people would end up using it less. Buffs and nerfs in any game, be it Guns, a MMORPG/Action RPG, or even an FPS, often have the tendency to get people using the modified (usually the buffed) guns more. This directly leads to people losing against said weapon more often than they used to, and this feeds the cycle of "pls nerf". It does not mean that the gun itself is overpowered - although it certainly does not remove that possiblity - but in my eyes rather signals that more time is needed to form a balanced overall opinion among players before further modifications are warranted.
Unless, of course, stuff like the initial flamer fix happens. Then a quick reaction and modification are most definitely warranted.
Just my 2 cents.
Alistair MacBain:
Imo the demoralizing issue of the flamer is that you only have the ability to prevent the stacks by having it chemed before the flamer fires ...
The kinda useless state the ext is in now (personal opinion) limits the ability to fight against the high stacks the flamer causes.
Dementio:
Then we should discuss what to do with the anti-fire tools, if not Fire Extinguisher only, and leave the Flamethrower as it is, for the time being.
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