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Leave Counter

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Surette:
I think it can (or should) probably be removed. If it's as meaningless as you say (which I agree it is), I don't think there's any reason to have it there. I don't really think it discourages rage quitting. If you're the type to rage quit a match the second you start losing, you're likely not the type of person to care about a meaningless number in your profile page.

redria:
I think it is a valid statistic in a game devoid of statistics.
If I am looking at someone's profile, I am just as interested in a lot more than just the leave count. What about games played in each class? Won/lost? Kills as each class? Times shooting each gun and respective accuracy with each gun. Games flying each ship, and the win rate with each. Players vary between humble and arrogant, and having stats to attach to a player would help me adjust my loadout a lot more. A player saying they are a crack shot with a hades when the numbers say they aren't will tell me to put someone else on my hades, or not bring one at all.
Naturally numbers lie, especially with the rate at which I order my crew to fire on allied ships, but numbers are a decent indicator when we have none.

TL;DR: Remove it, or give us more statistics to go along with it.

Rainer Zu Fall:

--- Quote from: Captain Smollett on April 15, 2014, 07:43:02 am ---
--- Quote from: Dutch Vanya on April 15, 2014, 12:04:28 am ---Muse does need to get their priorities straight and improve the game and fix problems instead of adding anti social features.

--- End quote ---

Thus isn't an anti social feature. It's a meaningless number that makes people feel self conscious if they don't finish a match thereby discouraging rage quitting.

It aims to promote a better community. If anyone feels so terrible about what the number on their leave count is, I'm sure if you contact Muse they'd help.

--- End quote ---

This. It might not provide us with anything good, but if it helps to stop at least 5% of the newer players to rage quit every single match thats a step in the right direction.

HamsterIV:
I increased my leave count last night when I ran out to seen the lunar eclipse mid game (I did hit afk before I left). I still like that it is there. It is similar to the "permanent record" teacher's and parent's intimidate their kids with. It encourages good behavior amongst the segment of our population most likely to be selfish and petty.

Dutch Vanya:

--- Quote from: RainerZuFall on April 15, 2014, 11:29:46 am ---
--- Quote from: Captain Smollett on April 15, 2014, 07:43:02 am ---
--- Quote from: Dutch Vanya on April 15, 2014, 12:04:28 am ---Muse does need to get their priorities straight and improve the game and fix problems instead of adding anti social features.

--- End quote ---

Thus isn't an anti social feature. It's a meaningless number that makes people feel self conscious if they don't finish a match thereby discouraging rage quitting.

It aims to promote a better community. If anyone feels so terrible about what the number on their leave count is, I'm sure if you contact Muse they'd help.

--- End quote ---

This. It might not provide us with anything good, but if it helps to stop at least 5% of the newer players to rage quit every single match thats a step in the right direction.

--- End quote ---
I suppose that comment was a bit off topic. I was also thinking about the addition of the in-game blocking when there were already many problems with the game that need to be fixed.

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