Info > Feedback and Suggestions
Guns jam, ammo changes, and passive class abilities
Velvet:
--- Quote from: Spud Nick on April 05, 2014, 01:36:43 am ---Weapon jams might be a good way to balance out new guns. Instead of arming time.
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arming time = skill/tactical problem, weapon jams = indirect firerate nerf that's also annoying as hell
I agree with Smollett about the first line. It's obvious where you're going with this thread and it does nothing to advance your argument.
Squidslinger Gilder:
--- Quote from: Velvet on April 05, 2014, 08:34:13 am ---arming time = skill/tactical problem, weapon jams = indirect firerate nerf that's also annoying as hell
I agree with Smollett about the first line. It's obvious where you're going with this thread and it does nothing to advance your argument.
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Who said I was even arguing? I'm just posting an idea and clarifying that it doesn't mean I'm not on the side of the flying turret brigade. If you come looking for a fight then you can see that however you like as Smollett and yourself have. If others come for that too then its simple....
Erheller:
--- Quote from: Gilder Unfettered on April 05, 2014, 05:38:14 pm ---Who said I was even arguing?
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I'd like to point out that you included the first (contentious) sentence because you wanted to "get a jump start on the ruffling [of feathers]." In spite of what the rest of your last post implies, I highly doubt you're the victim here.
Velvet:
--- Quote from: Gilder Unfettered on April 05, 2014, 05:38:14 pm ---Who said I was even arguing? I'm just posting an idea and clarifying that it doesn't mean I'm not on the side of the flying turret brigade. If you come looking for a fight then you can see that however you like as Smollett and yourself have. If others come for that too then its simple....
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I'm not looking for a fight. My use of the word "argument" was merely due to the normal assumption that any idea is going to meet opposition and therefore its proponents will normally find themselves arguing to defend and support it. Any proposal is by nature to some extent an argument against those who would disagree with it.
Anyway, nobody's really that bothered about prioritising realism over fun so please stop suggesting that that is in any way a majority consensus on how the game should be designed.
Squidslinger Gilder:
--- Quote from: Velvet on April 05, 2014, 06:36:36 pm ---Anyway, nobody's really that bothered about prioritising realism over fun so please stop suggesting that that is in any way a majority consensus on how the game should be designed.
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Thats cause the ones most bothered either quit or never post here. You can get people to post up a storm on facebook but for some reason they are terrified of the concept of "forums." Its the same blasted thing cept with less pictures!
--- Quote from: Erheller on April 05, 2014, 06:17:28 pm ---
--- Quote from: Gilder Unfettered on April 05, 2014, 05:38:14 pm ---Who said I was even arguing?
--- End quote ---
I'd like to point out that you included the first (contentious) sentence because you wanted to "get a jump start on the ruffling [of feathers]." In spite of what the rest of your last post implies, I highly doubt you're the victim here.
--- End quote ---
I merely stated a fact that I expected Ducks to make the first move on this and they did. So think of it as removing one bullet in a perpetually loaded gun by taking it away from them. Even if you come out in force like in the past, I don't have to bother anymore now. In fact, this thread is done as far as I'm concerned, good luck arguing.
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