Info > Feedback and Suggestions
Guns jam, ammo changes, and passive class abilities
Velvet:
--- Quote from: Gilder Unfettered on April 05, 2014, 07:54:11 pm ---
--- Quote from: Velvet on April 05, 2014, 06:36:36 pm ---Anyway, nobody's really that bothered about prioritising realism over fun so please stop suggesting that that is in any way a majority consensus on how the game should be designed.
--- End quote ---
Thats cause the ones most bothered either quit or never post here. You can get people to post up a storm on facebook but for some reason they are terrified of the concept of "forums." Its the same blasted thing cept with less pictures!
--- End quote ---
Allow me to clarify.
I mean no active player would prefer to see realism prioritised over fun. I think it would be widely agreed in the community that fun is more important than realism, and as far as I'm aware a desire for realism is not the reason that anyone has for opposing certain suggestions that have been made.
Captain Smollett:
First of all I'm a Duck, not the Ducks. I play with them but in no way speak for them.
Secondly the realism contention is a straw man argument that honestly is getting old.
Thirdly I wasn't arguing before with any if your content, just contending that your opening statement was polarizing and not conducive to debate. It seemed your intentions were not purely related to positive gameplay change based on your initial tone.
Tropo:
Gun jam sound delicious
i would like to see guns jamming worked in to the game at least in adventure mode
i remmber other games like dod, dods that had guns jam and over heating
omg would love to see it
Dementio:
It would absolutely destroy anybody new to this game.
However it does sound like it would ensure more dynamic gameplay and give the gunner a bit more importance.
Wundsalz:
gun jams don't sound like a fun mechanic.
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