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Balance Concerns & Questions 1.1.4

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Mattilald Anguisad:
Banshees are back in full style with smaller spread, more damage, chance to ignite ships and longer rebuild time (dissable was probably it's bestr role even before).
Before getting fully hit with a hawacha mean't herculean job, to recover. I don't think I got hit with a full havacha since the latest tweak, but what must have been morning you NA people when I last played, that was literaly a death sentence, becouse there was absolutely now way of getting out of it (it too EVERYTING except the ballon out on the Pyramidion in 1 magazine, with the new rebuild time you were a sitting duck) and with new rebuild time you were hit by the time you rebuild 1 component. that WAS bronken - can't say for what is now.

Mattilald Anguisad:

--- Quote from: Yiski on February 22, 2013, 04:15:34 pm ---Why did loch rounds get changed where it now locks the gun in place once loaded?

--- End quote ---
A good question. It's become a realy small niche choice (poing plank sniping?)

awkm:

--- Quote from: Yiski on February 22, 2013, 04:15:34 pm ---Why did loch rounds get changed where it now locks the gun in place once loaded?

--- End quote ---

We were basically already there.  It was to tone down persistent long range abuse with Field/M.Flak.  You can still do it, of course.  Just harder.

N-Sunderland:
I agree with Mattilald on this one. It's absolutely impossible to hold a ship together against a Hwacha, never mind two. By the time you've fixed one component, they unleash another volley. And with the double rebuild time on guns, gunners themselves are useless at repairing. If they take a wrench, there's no way they'll have enough time to repair and do significant damage to the enemy ship before the Hwachas fire. And if they have a spanner, they'll be able to rebuild, but they'll be left with a gun with no rotation speed.

So what are your thoughts on this?

Mattilald Anguisad:
I get te logic behind the longer rebuild time (make the effort of sniping speciffic components with mercs instead of sniping the hull worthwile), but it just seems that the same logic, forgets about hawachas bruta efficiency of destroying components (there is about 20-30% chance one of the components will not be entirely destroyed, but that still leaves you with 5 or more destroyed components). Maybe make it much smaller spread or much larger soread or someting else that will make it twice as hard to use (and therefore require that much better gunner).
Quote from: Mattilald Anguisad on February 22, 2013, 05:02:26 pm
 
--- Quote ---I don't think I got hit with a full havacha since the latest tweak, but what must have been morning you NA people when I last played, that was literaly a death sentence, becouse there was absolutely now way of getting out of it
--- End quote ---


Now I have been hit with a full hawacha since that tweak, and it's till too powerfull, no mater what you do, onece you get hit with it, there is nothing you cant du, but hope (&pray) that your allies deal with the enemy with hawacha.

EDIT: I merged 2 of my posts into one

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