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<Development Discussion for Official Competitive League>

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Imagine:

--- Quote from: redria on April 04, 2014, 04:19:30 pm ---Once rules are ironed out, I presume Muse or the 3rd party would work to collect enough casters to support the event. Although anyone with a stream and casting experience could chime in at any point here and I will make a list...  8)

--- End quote ---
I wouldn't count on Muse folks stepping in too much. They've got a lot on their plates, and while I'm sure Keyvias is totally willing to help out with some stuff, I highly doubt they have the time or energy to focus on developing a league/caster scene.

As for a list of possible casters/streamers for such a thing... I'm sure you know the rather short list of those who can do it with an acceptable quality.

Wundsalz:

--- Quote from: redria on April 04, 2014, 08:35:40 am ---@ Alistair... A lot to think over there. I'll see what ideas I can come up with.


--- Quote from: Captain Smollett on April 03, 2014, 09:47:26 pm ---Just a few thoughts:

I think giving every team a by week would help ease battle fatigue as well.

Also I am a strong advocate for more lenient substitution rules. I don't think I ever made it through a cogs season with as few as 4 substitutes.

--- End quote ---
The substitution rules are probably always going to be a point of contention. Current thoughts:
1. Current system where you have 8 substitutes available.
2. Allow players to substitute freely, but not on different teams in 1 week. -> Teams can only substitute a maximum of 3 players each week
3. Lock players to a team they substitute for, but allow that pool to be as large as needed (or at least much larger than 8)

--- End quote ---
2. looks reasonable. In general I prefer less substitution rules over too many - I can't recall an incident where a lax subsitution rule has been used in an abusive manner. I prefer heavily substituted teams with switching faces over now shows.

Regarding casting: In my opinion there is too much focus on casting in most events/leagues that are organized here. I would not mind if some - or even all - matches don't get streamed. Don't get me wrong, I really enjoy watching the streams myself, and do appreciate the effort and dedication of people like Brick, who spent weekend after weekend commentating our matches. However I do believe the casting process shouldn't inhibit the event execution too much. Personally I prefer parallel and blind matches over event time-frames that exceed two hours.

Velvet:
I'll second that it's not worth killing an event over casting... but equally, I would really like there to be casting of most events. Rewatching streams is one of my favourite parts of participating in an event and watching stream is also nice and can only serve to popularise the competitive scene. Recently I've seen viewer counts creeping up on some streamed events and met some players in game who actually watch the streams despite not being competitive/clan affiliated. I feel streamed events are a very important part of the growth and development of the competitive scene so I think events should be cast wherever and as much as possible.

I'm also unaware of any past issues with substitutions and don't really understand why organisers have been leaning towards stringent sub rules. Ultimately it wouldn't even be that detrimental to an event if players were allowed to switch teams midway or sub for multiple teams, as long as there wasn't a state of major exploitation - which we have never experienced before or have reason to expect. I can see why I shouldn't be able to borrow players from a sister team but having to have our sub pools separate and planned out well in advance would make it unnecessarily more difficult to deal with crew emergencies.
If there has to be (I don't think there really does) an absolute restriction on cross-team subbing, I'd prefer to see it done in the same way as the Sky League; subs are locked in after they play for a team instead of having to be arranged well in advance.

Thomas:
Casting shouldn't be too hard. I'm sure a lot of volunteers would show up if you just ask (and usually if you don't ask as well).

The only issue I could foresee is the casters already being busy with actually competing. I'd be happy to help out (I can stream just fine, but I need to work on my casting personality a bit more).

With the best of one matches and the time limit, matches should actually fly by pretty fast. If you have 20 active teams (I think the Sky League had about that many show up), that's 10 matches a week. Fourty minutes between matches and you have almost 7 hours of game time. Could easily split that between two (or even three) casters.

If you want to get fancy (ie: professional looking), you can set up a couple twitch accounts, give the casters the graphics they need; and then have them stream to those channels. You really really have to trust them for that though. But it's easier than having the channels switch all the time; and makes it easier to pass the baton to the next caster if they need to tag out for their own match. Although if you can get some consistent people each week, that'd probably be best.


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On an unrelated note, what about teams that want to join the League late? Can they do so, with something like a penalty of counting all the matches they missed as losses? New teams pop up from time to time, and it'd be nice for them if they could get straight into the action if they so choose. One of the features I like about our current system is the ability for teams to hop in any time and participate.

Imagine:

--- Quote from: Thomas on April 04, 2014, 08:13:14 pm ---Casting shouldn't be too hard. I'm sure a lot of volunteers would show up if you just ask (and usually if you don't ask as well).

--- End quote ---
If calls for Sky League casters/streamers/refs is of any indication, no, no they don't.

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