Author Topic: New game mode - deathmatch with time limit  (Read 5873 times)

Offline Sir Yosh

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New game mode - deathmatch with time limit
« on: February 16, 2014, 08:13:32 am »
There are currently like 3 game modes: DeathMatch, King of the Hill and Crazy King. The latter 2 are less popular amongst new players - you can see how many people leave lobby after The Labyrinth pops up.

What I suggested during last dev fireside was the "Time Battle" mode, where players try to destroy as many enemy ships as possible during i.e. 15-minute game.

It's perfect for people who don't like CP games, for competitive games and good against long sniping matches (these will still work in standard deathmatch).

It's also super easy to implement.

Offline Caprontos

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Re: New game mode - deathmatch with time limit
« Reply #1 on: February 16, 2014, 08:43:55 am »
I like this idea.

Likewise you could add timed cp(or CK or maybe resource race woo err), where most points win after 15mins (or whatever feels right). I don't see why it can't work both-ways.

The benefit of this over our current is.. games can't last more then 15mins (I have seen cp's drag on to where half the game leaves because it just is taking to long.. Granted it doesn't happen all the time).. + people know how long it will take so they can know if they have time for one more or not.




Offline Tropo

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Re: New game mode - deathmatch with time limit
« Reply #2 on: March 16, 2014, 11:28:36 pm »
sounds like a great idea sir yosh 1 plus

just going thought feedback looking for other game modes because i have my own idea which would be vip styles

Offline finalfunk

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Re: New game mode - deathmatch with time limit
« Reply #3 on: March 30, 2014, 11:59:22 am »
Definitely +1 to this idea. It would help on both ends: some games are too long, and some are too short. The ability to make a 10 / 15 / 20 minute game would likely appeal to junior players AND veterans.