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Competitive load-outs and ship meta, Is it harmful or beneficial?

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Sammy B. T.:
I've always felt the goldfish, specifically the blender,  is the natural counter to the junker. It's a tank of a ship,  can balloon lock and grind, and it can can book it. However,  the Artemis is currently the natural counter to the goldfish. This isn't due to the Artemis being opinion. This is because the goldfish gun is so amazingly exposed. It's a clear target that can be immobilized by gats,  light carronades, flares,  mants, flamers, and of course Artemis. Pyras are great blenders despite being one of the least maneuverable ships in the game precisely because their weapons are do hard to shoot out.


Now,  onto the issue at hand, yes I believe a lot of the driver of accusations of op is good teams being great with good builds. Ducks have had a long history of being pretty with the meta. Most of our teams fly the same basic ship in 99 percent of situations. However this is cause we are more about infecting a build than reacting to builds. We know there are other viable ships that if we used would probably be called over powered.  The thing though is we like what we bring.  Before the ducks showed the junker was meta, I flew it, hell I flew the junker when it sucked.

Tldr, just because we try to win doesn't mean we don't enjoy or ships.

Omniraptor:
I think  a good tactic to counter artemis junkers is to break your front heavy carronade with lochnagar, then almost but not quite rebuild it, then kill their balloon in one shot once you get within 300m or so.

The goldfish really needs to have its front guns tilted forwards a bit, and also decrease the heavy gun rebuild time a little.

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