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4v4 Game Mode Concept: Defend the Transport

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Milevan Faent:

--- Quote from: Caprontos on March 17, 2014, 09:14:42 pm ---If one of the enemy ships is long-range they could potentially keep the transport from being able to auto-repair.. If it is big, and the route doesn't block it from different angles along the way.. This would probably be really easy to achieve.. Depending on times and what-not..

It maybe better to just have an ai engi on it.. If only the hull can be broken.. To avoid the whole issue..

--- End quote ---

The auto-repair IS the AI Engineer. Even if it worked where Armor comes back up automatically after X seconds, it would probably function about the same. The maps by their very concept would have to have lots of twists and turns, making truly long-range sniping impossible. Any range you could snipe from, the enemy could still rapidly close on you from as well. And bringing a sniping set-up means potentially being weaker when the teams swap and suddenly that sniper team is defending.

Cheesy Crackers:
Well to counter sniping there's also the option of using your own ship as a meatshield

The Churrosaur:
Or just have the map like Paritus or the canyon part of Canyons, generally puts off snipers.

Tanya Phenole:
Tell me we will be able to ROB THE CARAVANS!

ROB THE CARAVANS

And guard them, or course....


Best suggetion ever. all my hands for it !!!

Coldcurse:
I think a more fitting name for this game mode is "Caravan" or "Escort"

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