Info > Feedback and Suggestions

Corner CAM or MINIMAP

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Tropo:
im not very impressed with some of the responce from other people in the comunity here

just jumped on to give some feed back should point out that i was not piloting in the match as it was lvl 1-3  tpye of match

sorry cold course for calling them noobs but to you want me to call them in experience players ?

realy disapoint that i have taken my time to give feed back and people have jump on and try to attck me and claim that i don't know how to communicate after sessuly winning tourments and stuff like winter fest which was my ship and some other random person i didn't know each time

aslo i spend a lot of time teaching people so don't try and look down on my this with your upper nose crap just here to give muse feed back don't need some silly agurement when i come and post my ideas

@coldcoure rainerzufall ok so lets not bother about helpping noob because we have all learnt the game
that comment was the end of the convertions it was also intend to be sicasting because i felt like you guys where really giving me a hard time

@coldcoure  Quote

    "I'm pretty sure Tropo, who is level 12/13/14, has probably played at least twice as many games as you coldcurse. Check who the poster is before you bring up experience."
    Redria-

So because tropo has a higher skill level, it means that I'm unexperienced?
I am proud of myself that I came this far and fight among the elites.
The reason that I am not such high achievment levels is that I don't really mind about those levels, It's a game of skill and tactics after all.
Don't compare me to others because I have done alot in GoIo, more then you think.
Everyone is unique and has their own story, never compare one person with another by a quick look on their levels.
So please think of what you are saying because some people don't like it.
Do not think of his as an insult, I am just pointing out the fact that you should never judge that quickly.
Each person has their right to say something if it's related to the topic.


it did sound like you where trying to put me down claimingthat i need a mini map its in feed back and the feed bac might not even be for me im  only posting because i thought it would improve the game and player retentions

@coldcoures Back to the topic:
I think having a minimap mak this game feel more like an FPS then a team based game. Communication is key, meaning that you have to communicate with eachother to make things work. This also includes your positions and thinking together about tactics.
The minimap is in my point of view a little tool to let you know where the enemies are. If this is the case, then you wont rely on information from your crew or other captain anymore about the enemy position.
Reffering new players as "noobs" is a little low. We all had to learn the game, Each and everyone of us. We learned to communicate and map tactics. We didn't need a minimap for that. When I think back at the time when I started playing this game, I found it very enjoyable that everyone is really nice because of the great community that supports this game.
My opinion is that the minimap is an unnecessary feature. We never needed it and so will the generation after us.
Why would we wish to change the game experience by adding things that we don't need?

you have rased some point in topic oready feel like you just post for the sake of it how eva key thing here is when you can communicate and some time you cant do this othern its some one that can't speak english i have no problem with that how eva there no multi langue to help me
the over devil in the room is the player that comes in to the lobby and mute everyone because his ship in on skpe and team speak

if you haven't ment them and trust me i have played over 800 matchs in the begineer area i spend 4 hours in there every week is the captain that won't listen about load outs and won't listen to team mates and they will swear at you when you pm them with advise

i have started to find these people in the normal lobbys now so they have mic and eyes and ears and there not using two of those

@coldcources It's not that had at all. Communication is the key. Having a minimap doesn't make you better. Taking a look at a minimap costs you 5 seconds because they are so small. In half that time I pressed "M" and already know where you are going and what your plans are.
You're not paying attention to other parts of the game that can make the difference between a victory and a defeat.
I'll put them in a list for you to make it a bit Easier for you.
-What is the enemy ship loadout?
-What map are you playing on?
-Is your loadout countering their loadout?
-Does your crew have the right tools?
-Are you convidend that your pilot skill is good enough to win?
-Do you know everything about your ship to use it advantages?
- Do you know any tactics you can use?
-Is your teammate able to communicate?
-What is the morale on your ship?
-Do you need cloud cover with your current shiploadout, or do you need clear view?
-What are the basic cloud paths on the map and which direction is the wind blowing?

These ar all factors you should be thinking of when you definitly want to win in Elite matches. And this is not the full list.
But for small matches for new players you don't need to do this, you only need to do the following and the game will be a bit easier.
-Communicate with crew and other captain.
-Tell your crew what you are going to do, so hey can be ready for it.
-Tell the oher captain what you are going to attack and what he should do. (Don't start commanding like a dictatorship, just suggest to focus fire)
-Be a nice person. (earn respect by showing respect to others.)
-Never dive straight into the enemy team without an ally. (Unless you want to die in 10 seconds.)
-Make sure that your loadout makes sense. (Unless you are convidend that you will win with 5 minelaunchers.)
-Experiment wih your ship. (you will learn more by experimenting.)
-Know where you are flying. (press "M" if you dont know what your current position is. think of what you are going to do. Maps are very easy to remember if you played some matches on them.)
-Don't ram a galleon with a squid. (Obvious)

All of these points in the lists don't require a minimap. It's what I call "Positional awareness", you learn this as you play the game.

at thins point you are not adding any thing to the convertion other then a weak atemped to put down one of the nicest guys in the game tropo if you haven't ment me in game yet then mabye you should

@coldcourse not happy with this convertions i don't think your commnet where directed correctly and i have taken huge offencce im disapointed because you are wearing a ca badge and this is my frist in counter with you and im not pleased i request that you think about what you say before posting think of the out come

this whole time it feels like you are acttcking me persanl and not here to help improve feed back

Tropo:
thanks velet good post mate

yeah you guys are probly rite

GeoRmr:
We have a map, some people may like a smaller persistent one for convenience, I'm fine with this as it doesn't alter the gameplay in any way - if muse decide to add one that's fine just so long as there is a toggle to turn it off, personally I prefer less UI for immersion.

Look Ma, I did it! I summed up this entire thread without writing a huge wall of text or insulting people!

Edit: @Zill I tap the map all the time when engaging (while gunning and piloting) to check ship heading and distance - I'm surprised that you think it makes you considerably vulnerable, I find I only need to look for less than half a second to get information from it, at about the same convenience and distraction it would take to look at a screen corner. I have bound it to scroll click which makes it very accessible - it may be more challenging and distracting for people who keep it bound to M.

redria:

--- Quote from: GeoRmr on March 11, 2014, 05:57:05 pm ---Look Ma, I did it! I summed up this entire thread without writing a huge wall of text or insulting people!

--- End quote ---
Wait, isn't that passively aggressively insulting people by pointing out that you didn't?

 :D

But yeah, pretty much what Geo said.

Thomas:
I wouldn't mind the option to have a mini-map instead of a full map. Maybe if you hold N or something a smaller map appears with roughly the same information as the full map, only with a radius of 500 meters or so around the ship. This won't take up the whole screen and prevent you from controlling the ship like holding M, which are the biggest downsides.

Having a mini-map up there the whole time would be very useful and I'm sure people would get used to it to the point it wouldn't be a distraction. However, it would likely replace the compass at the top, since a lot of the information would be easy to represent on the mini-map (stick some directions on it and have some dots around the edge for ships that are outside of the mini-map area).

It would be kind of a crutch though. It'd be easier to tell distances to ships and direction of travel, since those things aren't always that obvious when you're on a moving ship yourself. You'd rarely have to bring up the map at all, unless the mini-map didn't have ship orientation, which is the only reason I'd ever want to have it. Essentially I think the point is that it might be -too- useful. I'm not totally against that, but it's just something to keep in mind.

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