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New Class: Communications Officer (not another Gungineer thread)

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Caprontos:
I think the downside to this class is... with 4 people that's 4 tools from the class on a ship - which is probably plenty in most cases..

Meaning the only time people will use this class is to level it up and probably not in to many serious situations.. Sorta like using a gunner in many silly to be gunner spots (like gatling gunner).. I highly doubt it would replace a second engineer or remove the 3 engi ship advantage..

I do like that the idea is based around a whole new thing, I just don't know how useful it is in practice as it's own class..

Personally I'd rather see Muse focus on fleshing out the three classes we have now, then adding an entirely new class.. (ie new tools new ammo to add more variation on what a class can do).

Omniraptor:

--- Quote from: Milevan Faent on March 16, 2014, 04:54:42 am ---
--- Quote from: Omniraptor on March 16, 2014, 04:48:07 am ---
--- Quote from: Milevan Faent on March 16, 2014, 03:21:31 am ---Except Muse has said they won't do Passive abilities for classes like that, so that kind of fix will never happen.

--- End quote ---

Where exactly have they said this? Can you provide a link?

--- End quote ---

Can't recall where I heard it, but I think it was mentioned on one of the Dev Fireside livestreams. I may be remembering wrong, but I'm still pretty sure of it. Sure as hell can't remember which one though regardless.

--- End quote ---

Found an old link where cullen proposed passive bonuses for gunners and was shouted down by players https://gunsoficarus.com/community/forum/index.php/topic,410.msg19567.html#msg19567

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