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Realism has had it's fun...

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-Mad Maverick-:
this not for or against brawling this for faster more maneuverable ships leading to more fast and fun gameplay

Spud Nick:
We just want to feel the wind in our hair again.

-Mad Maverick-:
exactly

JaegerDelta:
personally i think those darn nostalgia goggles are coming into play when it comes to certain peoples memories.  If the problem as people stated is the fact that all ships are slower now; well frankly ALL ships are slower now, it doesn't actually change ships in relation to each other.  So that must mean that ship speed is only a problem when the other ship's speed is not a factor, i.e. going up against long range guns. So lets be honest about it, this is a complaint against sniping weapons.  And its a valid concern to be sure, but here is where the nostalgia comes in. Those long range guns have always been there, the viability of long range combat has always been in the game. The determining factor in any long range engagement is the skill of the gunner, that is what has changed the most in GoI:O.  Gunners have been getting better and better and better ever since the game was released. To be clear, im not saying an increasing pool of skilled gunners is the only factor in the golden age of sniping, balance changes have played their part as well. I am suggesting, however, that the growing pool of skilled gunners is the major factor at play. Pilot and engineering skill sets and cooperation now have to catch up.

-Mad Maverick-:
no this not a thread about balance this is a thread about how when ALL ships were faster the game was more fun

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