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Squid Love

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RearAdmiralZill:
Necromancy yo. Lol.

Spud Nick:

--- Quote from: RearAdmiralZill on May 08, 2014, 02:45:38 pm ---Necromancy yo. Lol.

--- End quote ---

Sure... Watching Fiasco Total and Puppy fur fly a squid makes me think it's in a good place right now. Much like the Goldfish I really think it comes down to how well you can support your ally.

Ruairi:
That's true it does come down how well you can support your ally although who/what you are flying against also has an impact. Especially considering the new changes to tar and the flamer which is something the squid uses to high effect, but also a very good counter due to the high stacks and difficult engineering demands. Bottom line is, I wonder with these new changes how will this effect the squid in future competitive play? :/



Queso:
After a few flights yesterday, I'd say squid is in a pretty good place. It can get you pretty disabled with flame, but a brawler build can just wreck a flame squid if you know what you are doing. A mid range and a squid can do a disable and kill combo but that can be shut down by focusing on either the disabler or the kill ship. I saw double squid flame and that could take down individual ships like nobody's business, but they had to get in range and get balloon popping done as well. So yeah, I think it's doing alright.

Squidslinger Gilder:
Flamer squid is not viable for competitive. Already tested it this week against good crews. Perma Chemming overpowers it. It is also very weak against flames on it's own due to engine placement and speed lost by every tiny tick of dmg. If the ship was faster like it used to be, maybe...

Carronades take too long and require the squid to be exposed. As it is right now it is too easy evade a squid and just blast it. Specially if it takes awhile trying to flame down a perma chemmed ship. The light carronade does not do enough dmg in one pass.

I've evaded flamer/carro squids all week then torched their engines and bombed them with mort. Its just too easy to down them. Ship isn't fast enough and it suffers huge diminishing returns on speed the moment the engines take any hits.

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