Info > Feedback and Suggestions
Capture the Flag
Allien':
I would love to see other game mode based on this ideas, altough they would be challenging and long. I suport this so much :D
Skrimskraw:
Goio quidditch
Coldcurse:
Squidditch?
Caprontos:
I've thought about capture the flag like maps but.. I never felt it would work out really given how ships are balanced. It sounds like it would tend to favor squids .. since once they have the flag they can just run away.. (depending on map design and such)..
And with only 4 ships it would be hard to defend your flag and attack theirs..
Maybe a gamemode like I think TF2 has (I have never played TF2 buy have seen my younger brother playing it..) Where you have to push the minecart to somewhere?..
IE a mode like CP where while one team controls it .. it moves one way and when the other team controls it .. it goes the other way.. and you win when it reaches your side..
Maybe it could be getting a transport ship of goods to your village.. or something..
That's not really capture the flag.. but it is capture something.. and I think would be a little more workable with how the game is atm....
This made me think of an aside idea... but I'll put it down anyway.. what if Resource race work more like.. You don't capture the points.. instead you collect supplies from the point then have to transport it back to your base.. if you are killed an enemy can then take those supplies.. While your loaded up with goods you could be slowed a bit.. making you more vulnerable if you try to do it alone.. (I guess this is another "Capture something" type map anyways).. It may work better if the map only has like 2 points.. or need to consider carefully where the collect points are and where the bases are to make it more likely you will fight over it..
Captain Smollett:
--- Quote from: Caprontos on February 18, 2014, 09:36:47 am ---This made me think of an aside idea... but I'll put it down anyway.. what if Resource race work more like.. You don't capture the points.. instead you collect supplies from the point then have to transport it back to your base.. if you are killed an enemy can then take those supplies.. While your loaded up with goods you could be slowed a bit.. making you more vulnerable if you try to do it alone.. (I guess this is another "Capture something" type map anyways).. It may work better if the map only has like 2 points.. or need to consider carefully where the collect points are and where the bases are to make it more likely you will fight over it..
--- End quote ---
Sounds interesting
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