Info > Feedback and Suggestions

Post level 15 log/goal/whathaveyou idea(s)

<< < (2/4) > >>

Squidslinger Gilder:
Firnfeld was a multi month nightmare. Getting 4+ then also all perfect, with allies not dying either. Finally farmed it for the final 2. The others are just exercises in attrition and time.

But you need all 128 to hit 15 so...getting hung up on some of these gets to be a pain. Specially because the chances of pugs being able to pull off some of it is just nuts. Most pugs will charge a sniper boat so 1300m kills just don't work. If by chance you do face a sniper boat too, they'll be loaded with Arts and will attempt to close within 1300m to be able to hit you better also which just compounds it worse. I'm finally 6/25 and the 2 recently came from Merc battles, one of which in competitive play. The other thanks to both enemies completely ignoring me while I left my ally to rush in and die.

Wundsalz:

--- Quote from: redria on February 17, 2014, 07:06:11 am ---I... don't know that I would agree with that. The only achievement that I'm not certain I can get is the 25 kills at a distance greater than 1300m achievement.

--- End quote ---
I think the long range achievement can be done legitimately rather quickly with the current meta (merc/lesmok-arte mobu on dunes).

I've personally farmed those long range kills (which have been 2000m ones back then) and a couple of map achievements.
Some maps have been (and most still are) played extremely rarely. E.g. the flayed achievement can easily stop your progress for months - simply because there is no possibility to play that map. To illustrate this point: Personally I've not unlocked the manual entries for sepulcher nor for flayed yet, despite having played more than 1000 matches since the notes-system has been introduced.

redria:
Regardless of the feasibility of reaching 15 pilot without farming...

The topic is whether more objectives after level 15 would be a good addition or a bane. Personally, having achievements available makes me feel like, despite the fact that I am repeatedly playing the same game, I am making progress towards something. When I hit level 15, if there isn't any other tasks there, I am going to feel like I need to play the other classes exclusively otherwise I won't be making progress towards anything: as in wasting time.

Which is not true obviously. And I should spend more time using other classes. I just enjoy piloting the most and I want for there to still be something to strive for, even if it is repetitive.

That said, weekly/daily goals would be awesome. Because everyone else would be going for the same thing at the same time. You wouldn't be farming intentionally, everyone would just be trying to do it at once. Use a counter of the number you get and give out badges periodically to the best achievement hunter over a period of time.

Thomas:
https://gunsoficarus.com/community/forum/index.php/topic,3475.0.html

I'd recommend that if you still need the 1300+ achievements.

As for post rank 15 stuff, I don't think anything is really needed. Sure you could add more levels, or do little stars, or anything else for vanity really. Or you could just play the game. I know a lot of people don't even bother with achievements for a long period of time. We also have co-op mode coming up, and that should leave plenty to do.

Or you could get rank 15 in the other roles.

Rainer Zu Fall:
I see many people with high levels that obviously forget the trouble of being new to this game - or just feel better than new players, I don't know the reason.
But I think we're a community looking out for each other and to stay that way maybe introduce some "Play with 2 level 1 - 3 players in your crew for 120 minutes total" or "Play with only level 1 - 4 teamates against only level 5+ captains (0/20)" and such. Might help keeping the community together and will hopefully not result in many level 15 players being ... rude against the newer ones. The newer players however might learn a thing or two on the way though.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version