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Ship orders

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Mattilald Anguisad:
Idea isn't bad, but the issues is that the needs of diferent capatins and diferent tactics require diferent crew positions and diferent things from those positions.
I'm pretty sure nobody else flies junker the way I play it - or at least attempt to, I don't have a regular crew - I am a ragular gre (difirence is wether or not you are the captain).

Squidslinger Gilder:
Think what would be even better is if the lobby would have another option on creation where pilots can preset their crew's loadout. Don't even have to mess with telling them or anything like that, they join and they instantly loadup the proper loadout. If they choose to change it after that then that is up to them but it would save a heck of a lot of time and give pilots much better crews.

It would be an option in the ship loadout screen. You go into there and on the side is a tab where you can preselect the entire loadout for each ship and choose whether to turn on that feature or not.

This would do wonders to reduce lobby wait times as so often they are held up because someone is trying to select loadouts or give out orders. So just skip all those steps and give the pilot full control.

RearAdmiralZill:

--- Quote ---This would do wonders to reduce lobby wait times as so often they are held up because someone is trying to select loadouts or give out orders. So just skip all those steps and give the pilot full control.
--- End quote ---

If it were to be done that way, a pop-up would be needed to let people now it happened.

While I won't argue about what way is best, I agree that something to streamline the "please take x" process in lobbies would make them move astronomically faster.

Milevan Faent:

--- Quote from: RearAdmiralZill on February 14, 2014, 08:25:45 am ---
--- Quote ---This would do wonders to reduce lobby wait times as so often they are held up because someone is trying to select loadouts or give out orders. So just skip all those steps and give the pilot full control.
--- End quote ---

If it were to be done that way, a pop-up would be needed to let people now it happened.

While I won't argue about what way is best, I agree that something to streamline the "please take x" process in lobbies would make them move astronomically faster.

--- End quote ---

The lobby wait times will be changed as soon as Matchmaking is added, when the wait time is completely removed, and you don't spend 30 minutes waiting for a team to form. Teams will be made and games launched within a minute or two of starting. So as far as this making it go faster, the game will already be sped up dramatically by the current plans for the game.

ramjamslam:

--- Quote from: Milevan Faent on February 14, 2014, 12:05:42 pm ---
--- Quote from: RearAdmiralZill on February 14, 2014, 08:25:45 am ---
--- Quote ---This would do wonders to reduce lobby wait times as so often they are held up because someone is trying to select loadouts or give out orders. So just skip all those steps and give the pilot full control.
--- End quote ---

If it were to be done that way, a pop-up would be needed to let people now it happened.

While I won't argue about what way is best, I agree that something to streamline the "please take x" process in lobbies would make them move astronomically faster.

--- End quote ---

The lobby wait times will be changed as soon as Matchmaking is added, when the wait time is completely removed, and you don't spend 30 minutes waiting for a team to form. Teams will be made and games launched within a minute or two of starting. So as far as this making it go faster, the game will already be sped up dramatically by the current plans for the game.

--- End quote ---

Maybe.  You will still need to replan your loadout after you are matched against a new opponent and on a new map.

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