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Gunnery for Dummies v1.3.5

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Wundsalz:
Thanks! And don't worry, I'll continue to update this thread. The frequency of posts adding new guns has just been reduced lately because I'm quite busy with other stuff atm. Still I should be able to find a time slot of half an hour once or twice a week to add a new post.

Wundsalz:
The Echidna Light Flak Cannon



Primary Damage:

Secondary Damage:


The light flak cannon deals a decent ammount of explosive damage within brief bursts. Its projectiles have got an almost neglectable drop and spread. Compared to the mortar the flak cannon as a quite high precision. This, combined with the relatively high projectile velocity which makes hitting moving targets easier, makes the flak cannon a good choice for a mid-range encounter finisher.
The gun has got an arming distance of 225m which means that the major fraction of this weapon is not dealt if your target is very close to you.

Play Style
The main purpose of the flak cannon is to take out the enemies permanent hull once their armor is down. if you notice the hull breaking sound, see the log notification of a hull break in the upper left corner or see hit markers turning red on your target, it's your time to place your volley into their hull.
Usually light flak cannons are shot by engineers. If that's the case for you, make sure that you don't get sucked into gunning - the light flak really isn't needed in your engagements until the enemies hull break. Feel free to focus on other stuff at the beginning of your engagements like repairing stuff or buffing equipment (like the weapon which is stripping the hull for you). While you focus on helping out on other places than your gun, keep a close eye on your engagement with the enemy, as you definitly want to be ready to fire the flak instantly after the enemies hull breaks. If you see your hades/gat gunner nailing his volley or your ally joining you on the same target, head to the direction of your flak cannon already! Once smoke emits from your foes hull, which is an indicator their armor almost being broken, you already want to stand next to flak.
When shooting the flak as an engineer with  buff equipment, make sure to keep your flak pre-buffed and finish the buff right before you start shooting! A flak cannon on its own can not inflict sufficient damage to kill any ship but the junker with a single volley if it's not buffed and normal ammunition is used. If the gun is buffed the pyra, mobula and spire can be shot down with  a single clip as well.

Viable Ammunition Types

greased rounds maximize the dps of a single flak volley. They also reduce the arming distance of the flak cannon.

charged rounds increase the dps of the weapon as well as increasing the damage per clip.

lesmok rounds increase the maximum range of the flak. It's a good choice if you plan to snipe your enemies and will likely get rid of their armor before they reach the 800m mark. On the downside your dps will be lowered and your arming distance increases.

When shooting the weapon unbuffed, burst rounds are the only ammo type which lets you deal more than 700 damage with a single clip (735 to be more precise). It is the only ammunition which allows you to kill a pyramideon or mobula with a single volley and leaves a spire with 15 permanent hull health points.

redria:

--- Quote from: Wundsalz on February 24, 2014, 02:05:21 pm ---Viable Ammunition Types

greased rounds maximize the dps of a single flak volley. They also reduce the arming distance of the flak cannon.

--- End quote ---
Greased rounds should also decrease the maximum range, yes? What is the effective range using greased? (armed range -> max range) Also, how does this compare to the hades effective range with normal ammo?

Alistair MacBain:
Light flak with greased
180-700

Source: https://gunsoficarus.com/community/forum/index.php/topic,3059.0.html

redria:

--- Quote from: Alistair MacBain on February 24, 2014, 03:20:02 pm ---Light flak with greased
180-700

Source: https://gunsoficarus.com/community/forum/index.php/topic,3059.0.html

--- End quote ---
Ohey. Look at that. A thing I should have looked for before asking silly questions. *facepalm*
Thanks.

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