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Adventure Mode... it's coming (Kickstarter).
JaceBoojah:
--- Quote from: HamsterIV on April 22, 2013, 02:31:20 pm ---If Muse fails to meet the Econo/Political goals of this Kickstarter, will it try another Kickstarter to meet those goals after the AI Director milestones have been released? What percentage of money from game/item sales go into further development (as opposed to maintenance and loan repayment)? I understand a company's financial plans are usually secret and I won't be offended if none of these questions are answered.
--- End quote ---
I asked that same question and got a "We aren't allowed to talk about that" answer.
Pickle:
It would be unusual to that type of financial data from any small business at a time of financial vulnerability, and one of the advantages of Kickstarter is that you don't have to prove your financial planning or competence to your backers. I'm not suggesting that Muse lack business acumen, but the banks/VCs wouldn't let you get away with a purely creative business team*.
*everyone on the Muse team sheet is described as a programmer or creative/artist. Some equal billing for the business-heads would only be fair.. ;)
Sgt. Spoon:
Seems like the curve is slacking
http://www.kicktraq.com/projects/musegames/guns-of-icarus-onlineadventure-mode/
Machiavelliest:
Has anyone played Pirates of the Spanish Main or NES? This is what I imagine Adventure Mode resembling. Moving goods, using Letters of Marque, faction relationships, et cetera.
aeron-man:
--- Quote from: Sgt. Spoon on April 28, 2013, 07:23:48 am ---Seems like the curve is slacking
http://www.kicktraq.com/projects/musegames/guns-of-icarus-onlineadventure-mode/
--- End quote ---
the trend doesn't seem really good hope advertising will be increased :/
Howard told they were working on a few things promo wise
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