Info > Feedback and Suggestions
Voice Commands
GeoRmr:
I would like to see a revision of the voice commands menu where all the commands are available regardless of being on a gun, on the helm, or off helm and gun. This would prevent miss-command when quickly typing the wrong hotkeys when on/off helm and guns.
I would also like to see a LARGE reduction or complete removal of the voice command flood filter. (the filter is useless, if someone were so inclined to troll their crew members by spamming voicecommands, waiting 3 seconds between each command is just as anoying as if they were able to spam them every 1 second. All the filter does currently is reduce their effective legitimate use.)
I would like the voice command filter if still existant not to be exponential. (currently if you type a command before the cool-down has ended it adds seconds to the cool-down)
I would like the voice command filter if still existant to be independant of the text chat flood filter. (currently if you are in cool-down from voice command use, you are also prevented from typing messages in the chat)
Edit: Another thing I would love to see would be an additional voice command menu for captains to use, including comands such as "HOLD FAST" (don't go in) or "Retreat" etc.
Coldcurse:
or a voice command where you can say what to focus on firing.
Dresdom:
I like the spam filter as it is.
But I'd like all the commands aviable from any position. And some commands more would be useful (hold fire, good work, focus on X [when captain mark activated], aim the hull/guns/balloon etc...). And yes, some captain commands are a great idea (retreat, I need cover, We're attacking, wait for us, focus on X...)
But maybe this can be another problem: A huge voice commands branching.
Omniraptor:
Now that in-game muting is implemented, I'd also like the voice command floodfilter to be removed. Watch any movie with a ship's captain handing out orders- how ridiculous would it be if he had to leave 3-second pauses?
Thomas:
There's a limitless number of commands that can be given through voice chat, and it'd be insane to try and get a signalling system to approach it. My most common command is "Don't shoot the mortar yet. Hold it.... hold it...... go go go!"
But back on topic, it'd be nice to be able to say what you need to, regardless of where you're at. If I'm on the gun, or fixing something, and I want to tell someone else to man the other gun or just a gun, my only option is to shout that -I'm- going to man a gun; which is the opposite message of what I want them to do. Same with engineering. If I'm fixing the balloon, and the hull is about to go down, I want to shout "Go fix the hull". My options are "I need help fixing the hull" or "I'm going to fix the hull".
I know that in an ideal situation, the captain is giving the orders for who to go where, but if things aren't ideal (the captain is new and you're trying to help organize players) you don't have a lot of options.
Personally I don't mind the filter. Generally speaking you don't need to send that many signals that frequently. I've only hit this filter once, when desperately trying to get my captain to turn to face the enemy. And if they're not going to listen to the first signal, they're not going to listen to the rest that you try to spam them with.
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