Info > Feedback and Suggestions

Spotting Mines

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GeoRmr:
I would love an addition to the spyglass mechanic to be able to spot and mark mines.

Crafeksterty:
Me to, but then allied mines should be automaticly marked while the enemy has to mark the mines. Dont know, but would be great.

RearAdmiralZill:
Removes the surprise of mines. Cant agree the pros would outweigh the cons of spotting them.

As for allied mines: "Mines have no allies. Only enemies."

GeoRmr:

--- Quote from: RearAdmiralZill on February 07, 2014, 09:01:36 am ---Removes the surprise of mines. Cant agree the pros would outweigh the cons of spotting them.

As for allied mines: "Mines have no allies. Only enemies."

--- End quote ---

People with out microphones have no way of telling their captain they're about to ram straight into a mine. I'd like to have it with no mines are spotted by default, and you would loose spot on them the same as a ship.

Milevan Faent:
I'd argue that the only way to know if this makes mines worthless is to test it on the Dev App. I do agree with people that there are no "allied" mines, and as such no mine should be auto-marked. It does increase communication without a mic, but mines are hard to hit with as is. Might end up being a nerf, thus why it should be tested on Dev App first.

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