Info > Feedback and Suggestions
Spotting Mines
GeoRmr:
I would love an addition to the spyglass mechanic to be able to spot and mark mines.
Crafeksterty:
Me to, but then allied mines should be automaticly marked while the enemy has to mark the mines. Dont know, but would be great.
RearAdmiralZill:
Removes the surprise of mines. Cant agree the pros would outweigh the cons of spotting them.
As for allied mines: "Mines have no allies. Only enemies."
GeoRmr:
--- Quote from: RearAdmiralZill on February 07, 2014, 09:01:36 am ---Removes the surprise of mines. Cant agree the pros would outweigh the cons of spotting them.
As for allied mines: "Mines have no allies. Only enemies."
--- End quote ---
People with out microphones have no way of telling their captain they're about to ram straight into a mine. I'd like to have it with no mines are spotted by default, and you would loose spot on them the same as a ship.
Milevan Faent:
I'd argue that the only way to know if this makes mines worthless is to test it on the Dev App. I do agree with people that there are no "allied" mines, and as such no mine should be auto-marked. It does increase communication without a mic, but mines are hard to hit with as is. Might end up being a nerf, thus why it should be tested on Dev App first.
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